Dungeon Crawl Stone Soup version 0.31-a0-196-g86fe4a5e66 (webtiles) character file. Game seed: 9181370580395284829 28 Rudyous the Sneak (level 3, -3/22 HPs) Began as an Octopode Fire Elementalist on June 24, 2023. Slain by Terence ... wielding a +4 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (965 turns). Rudyous the Sneak (Octopode Fire Elementalist) Turns: 965, Time: 00:02:55 Health: -3/22 AC: 1 Str: 7 XL: 3 Next: 12% Magic: 0/6 EV: 13 Int: 25 God: Gold: 41 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Jewellery e - a +6 ring of intelligence (left tentacle) Scrolls b - a scroll of vulnerability {unknown} c - 3 scrolls of fear {unknown} g - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} Potions a - a potion of magic d - 2 potions of attraction {unknown} f - a potion of degeneration {unknown} h - 2 potions of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 2.3 Dodging * Level 3.5 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 17% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 17% 3 Call Canine Familiar Summ 2% N/A 32% 3 Portal Projectile Hex/Tloc 4% N/A 32% 3 Flame Wave Conj/Fire 13% 2d6 41% 4 Leda's Liquefaction Hex/Erth 1% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11034 Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +4 flail of protection. The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +4 flail of protection! Ouch! That really hurt! You die... ####.#### #.# ### #.# ###.## #####.### ##...## #.......# #.....## #.###.#.# .......#####.###.#.#####.## .............##.@.......... .......###......@..#####.## #.....## ##..#...ยง.# ##...## ##.##....# ###.## #.......# # #.# #####.### # #.# #.# #. #+# You could see Terence. Vanquished Creatures A worm (D:2) 2 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 rats 21 creatures vanquished. Vanquished Creatures (others) 65 foxfires 65 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 315 | D:1 | Found Jieju's Armour Shoppe. 499 | D:1 | Learned a level 2 spell: Scorch 664 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 946 | D:2 | Noticed Terence 965 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, serial_shops, shop, nrook_campfire, minmay_misc_feat_enclosed D:2: layout_loops_corners, serial_shops, nicolae_shop_trees, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Fighting | | 0.6 Dodging | | 2.3 Spellcasting | | 2.1 Conjurations | | 1.3 Fire Magic | | 3.1 Action || total ---------------------------++------- Melee: Club || 3 Constrict || 3 Dagger || 3 Tentacles || 1 Cast: Foxfire || 38 Scorch || 3 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 943 | 21 | 0 | 791 | 2 | 482.0 | Dungeon | 964 | 943 | 21 | 0 | 791 | 2 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 117 daAuts