Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 910927785372054811 4 Rudyous the Stinger (level 1, 7/15 HPs) Began as a Djinni Air Elementalist on Nov 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (101 turns). Rudyous the Stinger (Djinni Air Elementalist) Turns: 101, Time: 00:00:50 Health: 7/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting - Level 2.1 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5899 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. A ball python is nearby! The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the goblin. The goblin is moderately wounded. The zap misses the goblin. The zap hits the goblin. The goblin is severely wounded. The zap misses the goblin. The zap misses the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 60% to hit) The zap misses the goblin. The goblin barely misses you. Your magical contamination has completely faded away. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 60% to hit) The zap hits the goblin. You kill the goblin! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.....# .##.#.#.....# ............ ........... ........ ###.....# #.....).# # #..#.#@# #. #..#.#.# ......#..#.#.# ...#.##.†#.#.#### #...............+ #.##.##..#.#.#### #.##.##..#.#.# ###.#......#.#.# #...#..##.##.#.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Rudyous set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, minmay_split_cup_large Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Shock || 13 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 96 | 4 | 0 | 75 | 1 | 100.0 | Dungeon | 100 | 96 | 4 | 0 | 75 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts