Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10796827449328146838 57 Rudyous the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on May 7, 2024. Slain by an orc priest ... wielding a +0 short sword (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (2186 turns). Rudyous the Conjurer (Demonspawn Conjurer) Turns: 2186, Time: 00:03:23 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 73% Magic: 4/6 EV: 12 Int: 20 God: Gold: 194 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 194 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of noise {unknown} j - a scroll of brand weapon {unknown} Potions b - a potion of magic {!q} e - a potion of attraction {unknown} f - a potion of resistance {unknown} i - a potion of enlightenment {unknown} k - a potion of curing {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations + Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15811 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 short sword. You take 1 damage, and have 18/26 hp. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +0 short sword. You take 3 damage, and have 15/26 hp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest barely misses you. You now have 0/6 mp. Unknown command. You closely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. You take 14 damage, and have 1/26 hp. MASSIVE DAMAGE!! MP restored: 6 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest hits you with a +0 short sword. You die... #### #.# #.#....†..... .....##.### #.#.......... .....#....# #.......>...# ..........###.........>.# ..................o.....# .....#....##............) .......................[# .....#...<..###†........# .......(@o####.)...#..... .....#....###..##.###.... #### #.....(..# #.# .... #............# .... #####.....#### .... #....## #### #....# #....# ###### You could see an orc priest. Vanquished Creatures An adder (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 3 orcs An endoplasm (D:2) A goblin (D:2) 6 hobgoblins 3 kobolds A quokka (D:2) 9 ball pythons 4 bats 2 frilled lizards 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 445 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 445 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1251 | D:1 | Learned a level 2 spell: Searing Ray 1464 | D:2 | Found a runed translucent door. 1465 | D:2 | Noticed Crazy Yiuf 1527 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 1802 | D:2 | Reached skill level 1 in Fighting 1992 | D:3 | Reached skill level 1 in Translocations 2185 | D:3 | HP: 1/26 [orc priest/divine providence (14)] 2186 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_rooms, okawaru_metal_pillars_3, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.2 Translocations | 1 | 1.1 Dodging | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 84 Searing Ray || 3 Armour: Robe || 13 Dodge: Dodged || 13