Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17406794433086929806 8 Rudyous the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (418 turns). Rudyous the Conjurer (Demonspawn Conjurer) Turns: 418, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 18 God: Gold: 40 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} Potions b - a potion of magic {!q} c - a potion of curing {unknown} e - a potion of cancellation {unknown} Skills: + Level 0.3 Fighting - Level 1.7 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations + Level 0.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5582 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History MP restored: 3 A bat is nearby! The magic dart hits the bat. The bat is severely wounded. You now have 2/3 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. You now have 1/3 mp. A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 0/3 mp. You are out of magic! Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 club. MP restored: 3 A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! You now have 2/3 mp. The magic dart hits the goblin. You kill the goblin! You now have 1/3 mp. You see here a +0 club. A bat comes into view. MP restored: 3 A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. You now have 2/3 mp. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Health restored: 19 You now have 1/5 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .### ###. #.#. #.. ... ... #.. #.# #.. #.### .####..##...# .......@..#.# ............# .#####.##...# #.##...### #........#### ####........# #.#.#.##.# ####.#.#.##.# #.. #...........# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A goblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 418 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 418 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 418 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, dk_noncrumbling_4 Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 1 Dodge: Dodged || 1