Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 14245277735789194984 205 Rudyous the Conjurer (level 5, 40/40 HPs) Began as a Demonspawn Conjurer on Sept 2, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:36 (2153 turns). Rudyous the Conjurer (Demonspawn Conjurer) Turns: 2153, Time: 00:03:37 Health: 40/40 AC: 2 Str: 8 XL: 5 Next: 52% Magic: 10/10 EV: 11 Int: 26 God: Gold: 122 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth +++ k - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: thin skeletal structure 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of the acrobat d - an amulet of magic regeneration (around neck) k - a +6 ring of intelligence (left hand) Scrolls e - 2 scrolls of teleportation {unknown} f - 3 scrolls of fear {unknown} g - a scroll of identify {unknown} Potions b - 3 potions of magic {!q} h - a potion of haste {unknown} i - a potion of lignification {unknown} j - a potion of mutation {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Summon Small Mammal Summ 16% N/A 9% 1 Call Imp Summ 8% N/A 14% 2 Call Canine Familiar Summ 4% N/A 26% 3 Confusing Touch Hex 4% N/A 26% 3 Sigil of Binding Hex 4% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Dispel Undead Necr 4% 3d7 65% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9847 Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You have a small tail. Message History You hear some strange, mumbled words. Something tries to affect you, but you resist. You finish channelling your searing ray. Something hits you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You grow a small tail. You have reached level 5! Your magical contamination has completely faded away. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. You pick up a book of the Hunter and begin reading... You add the spells Sigil of Binding and Dimensional Bullseye to your library. Key pressed, stopping explore. You see here 2 stones. Key pressed, stopping explore. You see here 2 stones. Key pressed, stopping explore. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........#..###.#.# #.##. #.....<..#......#.######. #........##'###......# #. ##...................# #. #...................# ## #...................# #..>.............†..#### #....................... #......@................ #######.....##.......... #..+.....'....#...... ###.##.....##.###+##### #....'.....+..##...# #. #.#+##.....#####...###. #....#.....# #...'.'. #....#.....# #...###. #..).#.....# #...#### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) 2 dart slugs 4 bats 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 kobolds 2 quokkas 4 ball pythons 4 frilled lizards 5 goblins 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 339 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 596 | D:1 | Reached skill level 1 in Fighting 1412 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1442 | D:2 | Learned a level 2 spell: Searing Ray 1973 | D:2 | Noticed Sigmund 1985 | D:2 | Killed Sigmund 1986 | D:2 | Reached skill level 5 in Conjurations 1986 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1986 | D:2 | Reached XP level 4. HP: 14/34 MP: 0/9 1986 | D:2 | Reached XP level 5. HP: 16/40 MP: 0/10 2153 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_2, aquarium_view_2e, aquarium_view_2c D:2: kb_forest_paths, layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.9 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 77 | || 77 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 11 | || 11