Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 16882045125590598419 1 Ruich the Shooter (level 1, -2/17 HPs) Began as a Demigod Hunter on Mar 1, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (17 turns). Ruich the Shooter (Demigod Hunter) Turns: 17, Time: 00:00:14 Health: -2/17 AC: 3 Str: 12 XL: 1 Next: 13% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.8 Fighting * Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Dungeon Overview and Level Annotations Branches: Dungeon (1/15) g.(...# .♣..∩ J.... ... ∩.. #g# #g# ##@# .## ####.## #...## ###.(.## #...###...### #.......## ###.<.### #.......# #...###...# #...## ##...# You could see a gnoll, an endoplasm, a hobgoblin and a goblin (wandering). Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 64% to hit) You shoot an arrow. The arrow barely misses the gnoll. You kill the kobold! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 64% to hit) You shoot an arrow. The gnoll is almost dead. The gnoll closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 64% to hit) You shoot an arrow. The arrow closely misses the gnoll. An endoplasm comes into view. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 64% to hit) You shoot an arrow. The endoplasm quivers. The gnoll is almost dead. The gnoll barely misses you. A goblin comes into view. It is wielding a +0 dagger. You die... Action || total ---------------------------++------- Fire: Shortbow || 9 Armour: Leather armour || 5 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, hellmonk_ecumenical_altar_arch_garden Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 17 | D:1 | Slain by a gnoll Vanquished Creatures A kobold (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 8 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 8 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------