Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8590936784098178070 107 Ruich the Shooter (level 4, -4/37 HPs) Began as a Demigod Hunter on Mar 3, 2024. Slain by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:38 (2546 turns). Ruich the Shooter (Demigod Hunter) Turns: 2546, Time: 00:05:39 Health: -4/37 AC: 6 Str: 12 XL: 4 Next: 32% Magic: 6/6 EV: 13 Int: 11 God: Gold: 143 SH: 5 Dex: 21 Spells: 3/3 levels left rFire + . . a - +1 shortbow (flame) rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . p - +0 helmet rElec . x - +0 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... v - amulet of reflection Stlth ++ d - ring of protection from fire HPRegen 0.26/turn q - +4 ring of slaying MPRegen 0.10/turn %: reflection @: brilliant, lethally poisoned (-4 -> -12), invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 2.6 Fighting * Level 4.4 Ranged Weapons + Level 2.6 Dodging - Level 1.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Fugue of the Fallen Necr 0% N/A 80% 3 Anguish Hex/Necr 0% N/A 99% 4 Inventory: Hand Weapons a - a +1 shortbow of flaming (weapon) Armour c - a +0 leather armour (worn) e - a +0 chain mail f - a +0 pair of boots (worn) p - a +0 helmet (worn) x - a +0 cloak (worn) Magical Staves t - a staff of conjuration {!a} Jewellery d - a ring of protection from fire (left hand) q - a +4 ring of slaying (right hand) s - a ring of flight v - an amulet of reflection (around neck) Scrolls b - a scroll of butterflies n - a scroll of fear o - a scroll of poison {unknown} u - a scroll of identify {@r1} w - a scroll of noise {unknown} Potions g - 2 potions of mutation i - a potion of heal wounds {unknown} j - a potion of magic {unknown} k - 2 potions of brilliance l - 3 potions of might {unknown} m - a potion of attraction r - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 = #########.. ...# #.. ..##############.. ..#............'.. ..#.############.. #)#.# #<. # #o#.# ### #.## #S#.# #....#@#.# #.......# +.......# #..†....# #.......# #######.# #.# #.# .# You could see a water moccasin (unable to see you) and an orc priest (unable to see you). Message History Fire: a) +1 shortbow (flame) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (70% to hit) You shoot an arrow. The arrow barely misses the orc priest. The arrow burns the endoplasm. You kill the endoplasm! Fire: a) +1 shortbow (flame) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (70% to hit) You shoot an arrow. The arrow misses the water moccasin. The arrow burns the orc priest. The orc priest is severely wounded. Unknown command. Press: ? - help, v - describe, . - travel Here: a water moccasin The floor. Unknown command. You fade into invisibility! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Fighting | 2 | 2.6 Dodging | 2 | 2.6 Ranged Weapons | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 109 | 37 || 146 Use: Scroll | 9 | || 9 Potion | | 2 || 2 Armour: Leather armour | 18 | 7 || 25 Dodge: Dodged | 18 | 4 || 22 Block: Other | | 7 || 7 Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, serial_shops, shop, chequers_ecumenical_altar_simple, minmay_indecisive_spiral D:2: layout_rooms, minivault_23, nicolae_houndstooth_variations D:3: layout_loops_corners D:4: layout_basic, zin_statuary Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 14 | D:1 | Reached skill level 1 in Stealth 50 | D:1 | Reached skill level 2 in Fighting 50 | D:1 | Reached skill level 2 in Dodging 79 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 307 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 653 | D:1 | Found Ygrutace's Jewellery Boutique. 716 | D:2 | Reached skill level 4 in Ranged Weapons 1812 | D:3 | Reached XP level 4. HP: 37/37 MP: 6/6 2541 | D:4 | Noticed a water moccasin 2546 | D:4 | Slain by a water moccasin Vanquished Creatures 2 adders 2 dart slugs 5 orcs (D:4) 9 ball pythons 10 bats 10 endoplasms A giant cockroach (D:3) 5 goblins 9 hobgoblins 3 jackals (D:1) 5 kobolds 3 quokkas 5 frilled lizards 3 rats 72 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2579 | 2458 | 121 | 247 | 1805 | 4 | 644.8 | Dungeon | 2579 | 2458 | 121 | 247 | 1805 | 4 | 644.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 931 daAuts D:1: 724 daAuts D:2: 705 daAuts D:4: 219 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 145 | 9 | 5.8 | 66 | 6 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 49 | 9 | 15.5 | 27 | 6 | 18.2 D:2 | 40 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 24 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------