Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 12376793227175972404 0 Ruich the Chiller (level 1, 14/14 HPs) Began as a Demigod Wanderer on Mar 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (66 turns). Ruich the Chiller (Demigod Wanderer) Turns: 66, Time: 00:00:27 Health: 14/14 AC: 6 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 7 Int: 17 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.0 Armour + Level 1.7 Spellcasting + Level 3.6 Ice Magic + Level 2.6 Air Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d6 24% 1 Shock Conj/Air 24% 1d4 52% 1 Frozen Ramparts Ice 26% 1d4 58% 3 Mercury Vapours Alch/Air 12% N/A 67% 2 Swiftness Air 10% N/A 71% 3 Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5934 .#.####.# #.# .....##.# #.# # .#.#.##.# #.#.# .#.#.##.########.#.# ...# ##............# #### ##########.#####.# . .............># # #...#.#.###...# #. #.#@# ## # #.# ... .#!## ....# .J ... ... .## ... .. You could see an endoplasm. Message History Welcome, Ruich the Demigod Wanderer. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 scale mail; and the following spells available to memorise: Freeze, Shock, Frozen Ramparts, Mercury Vapours, Swiftness. Unknown command. Unknown command. d - a scroll labelled LITEUPS ZUGHO e - a scroll labelled OFEMERAY ASMEM You now have 7 gold pieces. You open the gate. There is an open gate here. Found a golden potion. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Ruich set off with the following items: a +0 club, a potion | of lignification, a +0 scale mail; and the following spells | available to memorise: Freeze, Shock, Frozen Ramparts, | Mercury Vapours, Swiftness. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 66 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 40 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 40 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------