Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 10132958530025163013 39 Ruich the Digger (level 3, -6/26 HPs) Began as a Demigod Earth Elementalist on Mar 15, 2024. Mangled by Terence ... wielding a +6 heavy mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1613 turns). Ruich the Digger (Demigod Earth Elementalist) Turns: 1613, Time: 00:02:42 Health: -6/26 AC: 5 Str: 9 XL: 3 Next: 13% Magic: 4/8 EV: 11 Int: 21 God: Gold: 77 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . h - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +2 hat rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.6 Conjurations * Level 3.4 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Tukima's Dance Hex 2% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 45% 4 Petrify Alch/Erth 9% N/A 56% 4 Passage of Golubria Tloc 2% N/A 82% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Inventory: Hand Weapons h - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) j - a +2 hat (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - a potion of haste {unknown} k - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10359 Annotations: D:2 Terence .........##.#.... ..###.##.##.#.#... # #......#.##....###.# #.###..#)####..###.# ##< ...................#... ...†...#.#####...###.### .....###.........†...... ....<..#########'#.#.#.. ....##.# #.....@..# .#####.# #......@.# ....##.# #....$...# ###.##.# #..........@K.. ....##+####.......#...... ####......#.......#...##. ..........#######.#..... ####......# #.. ..... ####......# ... ..... You could see Terence. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 heavy mace and wearing a +0 scale mail (lightly wounded, 84% to hit) Terence is lightly wounded. Terence barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 heavy mace and wearing a +0 scale mail (lightly wounded, 84% to hit) Terence is moderately wounded. Terence hits you with a +6 heavy mace! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 heavy mace and wearing a +0 scale mail (moderately wounded, 84% to hit) Terence is moderately wounded. Terence hits you with a +6 heavy mace! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 heavy mace and wearing a +0 scale mail (moderately wounded, 84% to hit) Terence is heavily wounded. Terence hits you with a +6 heavy mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +6 heavy mace! You die... Terence says, "Time to find some more victims." Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.6 Earth Magic | 3 | 3.4 Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 54 Armour: Robe || 13 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, ebering_ecumenical_altar_petrified D:2: wad_woods_tower, layout_basic, feat_on_display, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 49 | D:1 | Reached skill level 1 in Conjurations 115 | D:1 | Reached skill level 3 in Earth Magic 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 387 | D:1 | Reached skill level 2 in Spellcasting 1410 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1604 | D:2 | Noticed Terence 1613 | D:2 | Mangled by Terence Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 4 bats 2 endoplasms 3 giant cockroaches (D:1) 2 goblins 4 hobgoblins 3 quokkas (D:1) 3 ball pythons 2 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 32 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1639 | 1600 | 39 | 73 | 1280 | 2 | 819.5 | Dungeon | 1639 | 1600 | 39 | 73 | 1280 | 2 | 819.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1381 daAuts D:2: 258 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------