Dungeon Crawl Stone Soup version 0.32-a0-747-gc8563f6773 (webtiles) character file. Game seed: 717061163025266234 178057 Ruich the Summoner (level 17, -8/144 HPs) Began as a Demigod Summoner on Mar 17, 2024. Mangled by a mana viper (17 damage) ... led by a naga ritualist ... on level 2 of the Snake Pit on Mar 18, 2024. The game lasted 02:00:36 (47984 turns). Ruich the Summoner (Demigod Summoner) Turns: 47984, Time: 02:00:36 Health: -8/144 AC: 9 Str: 13 XL: 17 Next: 1% Magic: 0/46 EV: 7 Int: 35 God: Gold: 1105 SH: 13 Dex: 18 Spells: 8/37 levels left rFire + . . a - +7 trident "Licuirae" {freeze, rElec Int+4} rCold + . . o - +0 kite shield {reflect} rNeg . . . g - +1 robe {rC+ rF+} rPois . (no helmet) rElec + C - +1 cloak rCorr . z - +1 pair of gloves SInv + M - +1 pair of boots Will +.... K - amulet of regeneration Stlth ++++ H - ring "Vyerait" {rPois Str-4 Int+6 SInv} HPRegen 1.24/turn d - ring of magical power MPRegen 0.30/turn %: reflection @: lethally poisoned (-8 -> -22), poison vulnerable, forested, constricted, inugami summoned A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Snake Pit. You visited 4 branches of the dungeon, and saw 24 of its levels. You also visited: Ice Cave and Volcano. You collected 2411 gold pieces. You spent 1306 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 11.3 Fighting - Level 11.4 Dodging - Level 7.0 Stealth * Level 12.6 Shields + Level 10.9 Spellcasting - Level 5.0 Hexes + Level 12.9 Summonings - Level 5.0 Translocations - Level 5.0 Fire Magic - Level 5.0 Air Magic - Level 7.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Canine Familiar Summ 83% N/A 1% 3 f - Summon Forest Summ/Tloc 34% N/A 3% 5 g - Summon Cactus Giant Summ 41% N/A 3% 6 l - Summon Lightning Spi Summ/Air 69% N/A 1% 4 u - Passage of Golubria Tloc 52% N/A 6% 4 v - Summon Mana Viper Hex/Summ 69% N/A 3% 5 B - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Confusing Touch Hex 52% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Summon Blazeheart Golem Fire/Summ 69% N/A 1% 4 Momentum Strike Conj/Tloc 72% 3d10 2% 2 Martyr's Knell Necr/Summ 59% N/A 3% 4 Freeze Ice 76% 1d8 4% 1 Magic Dart Conj 76% 1d6 4% 1 Necrotise Necr 76% 1d7 4% 1 Vhi's Electric Charge Tloc/Air 100% N/A 6% 4 Searing Ray Conj 38% 2d5 8% 2 Frozen Ramparts Ice 38% 1d6 14% 3 Hailstorm Conj/Ice 19% 3d7 14% 3 Ozocubu's Armour Ice 19% N/A 14% 3 Passwall Erth 19% N/A 14% 3 Vampiric Draining Necr 19% 2d7 14% 3 Silence Hex/Air 26% N/A 17% 5 Fulminant Prism Conj/Alch 9% 3d7 43% 4 Arcjolt Conj/Air 18% 1d28 43% 5 Metabolic Englaciation Hex/Ice 18% N/A 43% 5 Curse of Agony Necr 19% N/A 80% 5 Bombard Conj/Erth 9% 9d2 100% 6 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Maxwell's Capacitive Co Air 26% ∞ 100% 8 Inventory: Hand Weapons a - the +7 trident "Licuirae" (weapon) {freeze, rElec Int+4} (You bought it in a shop on level 2 of the Orcish Mines) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. b - a +0 demon trident of pain Missiles l - 9 curare-tipped darts (quivered) {=f} Armour g - a +1 robe of resistance (worn) o - a +0 kite shield of reflection (worn) z - a +1 pair of gloves (worn) C - a +1 cloak (worn) M - a +1 pair of boots (worn) Jewellery d - a ring of magical power (right hand) j - a ring of positive energy y - a ring of flight B - an amulet of magic regeneration H - the ring "Vyerait" (left hand) {rPois Str-4 Int+6 SInv} (You found it on level 7 of the Dungeon) [ring of intelligence] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). rPois: It protects you from poison. SInv: It lets you see invisible. J - the ring "Ahyil" {Ice rElec} (You found it in an ice cave) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. K - an amulet of regeneration (around neck) Q - a ring of ice Wands c - a wand of mindburst (49) q - a wand of flame (71) v - a wand of polymorph (27) A - a wand of iceblast (15) N - a wand of paralysis (28) O - a wand of quicksilver (12) Scrolls i - 3 scrolls of amnesia k - a scroll of summoning r - 6 scrolls of blinking t - 3 scrolls of immolation u - 14 scrolls of teleportation {@r2} D - 6 scrolls of vulnerability E - 4 scrolls of fog I - 5 scrolls of revelation L - a scroll of fear U - a scroll of poison V - 2 scrolls of identify {@r1} Potions e - 4 potions of attraction f - a potion of berserk rage {!q} h - 2 potions of mutation m - a potion of heal wounds {@q2} n - 5 potions of haste {@q3} p - 2 potions of curing {@q1} s - 2 potions of brilliance x - 3 potions of lignification F - 3 potions of invisibility G - 3 potions of ambrosia P - 4 potions of enlightenment R - 2 potions of might X - 2 potions of magic Miscellaneous W - a box of beasts Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 23181 Temple (0/1) D:4 Lair (5/5) D:10 Zot: 17666 Shoals (0/4) Lair:2 Snake (2/4) Lair:3 Zot: 10566 Slime (0/5) Lair:5 Orc (2/2) D:9 Zot: 8391 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) Volcano (visited) Shops: Orc:1 ! Orc:2 ?(*(( Portals: Hell: Lair:5 Trove: D:14 (give 17 potions of curing) Annotations: D:9 exclusion: downstairs Snake:1 exclusion: downstairs Snake:2 Aizul Orc:1 exclusion: downstairs .NS..# N⌠...## N....## S....## #####..⌠..####♣#♣ ...........♣#.⌠.♣♣ ......SS...♣.SSRC♣ ..⌠.N⌠N