Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 1301206621376448023 3 Ruich the Charlatan (level 1, -4/15 HPs) Began as a Djinni Wanderer on Apr 28, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (214 turns). Ruich the Charlatan (Djinni Wanderer) Turns: 214, Time: 00:01:16 Health: -4/15 AC: 9 Str: 14 XL: 1 Next: 55% Gold: 12 EV: 6 Int: 13 God: SH: 0 Dex: 9 rFire + + . a - +0 club rCold x . . (no offhand) rNeg . . . d - +0 chain mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.22/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.0 Fighting - Level 3.0 Armour - Level 1.1 Dodging + Level 1.8 Spellcasting + Level 1.8 Conjurations - Level 1.8 Hexes - Level 1.8 Summonings - Level 1.8 Necromancy - Level 1.8 Translocations - Level 1.8 Forgecraft - Level 1.8 Fire Magic - Level 1.8 Ice Magic - Level 1.8 Air Magic - Level 1.8 Earth Magic - Level 1.8 Alchemy + Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level X - Mercury Arrow Conj/Alch 12% 2d6 96% 2 Y - Momentum Strike Conj/Tloc 12% 3d8 96% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 chain mail (worn) Wands b - a wand of polymorph (6) (quivered) Scrolls c - a scroll of blinking e - a scroll of poison {unknown} f - 2 scrolls of vulnerability {unknown} g - 2 scrolls of brand weapon {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5775 Altars: .# .# .# .### .# .# #... .. #.###..# .# #.##...## .# ##.#..ß..## #.# # ####.........######.##.... ..............#.@J........ ####.....ß......###.###### ###.(....<......# #.# ......ß.....ß...# #.# ###.....≈§≈...#.###>## # ##.##≈≈≈≈≈###......#####.## # ####≈≈≈≈≈##..###.......... #.##§≈>≈≈##### #..####.... #.######## #..# # You could see an endoplasm. Message History The rat is moderately wounded. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. Found a scroll labelled YVABOV PIUKUA. Found a stone staircase leading down. You see here a rimehorn talisman. f - 2 scrolls labelled YVABOV PIUKUA (gained 1) An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... Action || total ---------------------------++------- Melee: Club || 37 Armour: Chain mail || 27 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, dreamdust_ecumenical_altar_grove, minivault_24, minmay_pentomino_u4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Ruich set off with the following items: a +0 club, a wand | of polymorph (6), a scroll of blinking, a +0 chain mailthe | following spells memorised: Mercury Arrow, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 214 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 222 | 0 | 0 | 125 | 1 | 222.0 | Dungeon | 222 | 222 | 0 | 0 | 125 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 222 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------