Dungeon Crawl Stone Soup version 0.31-a0-920-g28cbb04a8c (webtiles) character file. Game seed: 15004496506752329161 634 Runia the Chiller (level 7, -1/46 HPs) Began as a Merfolk Ice Elementalist on Oct 17, 2023. Killed from afar by a white imp (6 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:13:30 (5430 turns). Runia the Chiller (Merfolk Ice Elementalist) Turns: 5430, Time: 00:13:30 Health: -1/46 AC: 3 Str: 9 XL: 7 Next: 49% Magic: 6/14 EV: 12 Int: 16 God: Gold: 164 SH: 0 Dex: 14 Spells: 11/15 levels left rFire . . . e - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . u - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ k - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 248 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons e - a +0 whip (weapon) (You found it on level 1 of the Dungeon) t - the +10 mace "Conservator" {antimagic, Str+3} (You took it off an orc on level 4 of the Dungeon) Str+3: It affects your strength (+3). Missiles f - 16 poisoned darts g - 5 boomerangs Armour a - a +0 robe (worn) u - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Jewellery k - a ring of willpower (left hand) (You found it on level 2 of the Dungeon) w - an amulet of the acrobat (You found it on level 4 of the Dungeon) Wands n - a wand of polymorph (9) (You found it on level 3 of the Dungeon) Scrolls d - 2 scrolls of torment {unknown} i - 7 scrolls of identify {@r1} o - 3 scrolls of poison {unknown} q - a scroll of blinking {unknown} s - a scroll of enchant armour {unknown} v - a scroll of vulnerability {unknown} x - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of curing {@q1, !d} h - a potion of might {unknown} j - 2 potions of heal wounds {@q2, !d} l - a potion of degeneration {unknown} m - a potion of mutation {!q} p - a potion of brilliance {unknown} r - a potion of lignification {unknown} z - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 4.8 Spellcasting + Level 6.8 Ice Magic + Level 3.5 Poison Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 28% N/A 6% 2 Slow Hex 12% N/A 16% 1 Jinxbite Hex 6% N/A 24% 2 Olgreb's Toxic Radiance Pois 15% N/A 34% 4 Summon Ice Beast Ice/Summ 14% N/A 36% 4 Confusing Touch Hex 3% N/A 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Anguish Hex/Necr 1% N/A 83% 4 Discord Hex 1% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:2 ? Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You now have 164 gold pieces (gained 12). You open the door. There is an open door here. c - 2 potions of curing {@q1, !d} (gained 1) Found an escape hatch in the ceiling. A centaur and a white imp come into view. The white imp shouts, "Back with thee, thou mewling sow-suckled tiler!" You see here a potion of heal wounds {@q2, !d}. j - 2 potions of heal wounds {@q2, !d} (gained 1) The white imp gestures at you. The puff of frost hits you! You take 10 damage, and have 36/46 hp. MASSIVE DAMAGE!! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The white imp gestures at you. The puff of frost hits you. You take 4 damage, and have 32/46 hp. Casting: Freeze (safe; 1% risk of failure) Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The white imp resists. The wall freezes the white imp. You now have 11/14 mp. The white imp completely resists. The wall freezes the white imp but does no damage. The wall freezes the centaur. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (lightly wounded) You freeze the white imp but do no damage. The white imp completely resists. The wall freezes the centaur. The white imp resists. The wall freezes the white imp. The white imp closely misses you. You now have 10/14 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded) You freeze the white imp but do no damage. The white imp completely resists. The wall freezes the centaur. The white imp resists. The wall freezes the white imp. The white imp gestures at you. The puff of frost misses you. The wall freezes the centaur. You now have 9/14 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded) You freeze the white imp. The white imp resists. The wall freezes the centaur. The white imp resists. The wall freezes the white imp. The white imp gestures at you. The puff of frost misses you. You now have 8/14 mp. You hit the white imp. The wall freezes the centaur. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp hits you. The white imp freezes you. The wall freezes the centaur but does no damage. You take 5 damage, and have 29/46 hp. You barely miss the white imp. The wall freezes the centaur. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp closely misses you. The wall freezes the centaur but does no damage. You closely miss the white imp. The frozen ramparts melt away. The white imp hits you. The white imp freezes you. You take 5 damage, and have 24/46 hp. Casting: Freeze (safe; 1% risk of failure) Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the centaur but does no damage. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp hits you. The white imp freezes you. The wall freezes the centaur. You take 9 damage, and have 15/46 hp. You now have 6/14 mp. You hit the white imp. The wall freezes the centaur but does no damage. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 11/46 hp. You hit the white imp but do no damage. The wall freezes the centaur. The white imp resists. The wall freezes the white imp. The white imp barely misses you. The wall freezes the centaur. You kill the centaur! You hit the white imp but do no damage. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/46 hp. You barely miss the white imp. The white imp completely resists. The wall freezes the white imp but does no damage. The white imp gestures at you. The puff of frost hits you. You die... ...##..#.#....#.#.#.#...####..... ..###......#........##..# ##.... .## #..#.#.#..#.#.#.###.# ##... ## #......#........# #.# ##.. ## #.###.##.#####.## #.# ##+ .## #.###.##.# ###.####.# ..# #........# #........# ..#######.#### #.##.....# ......# #.# #@##.###.# .####.# #.# #5##.# #.## .<..#.# #.# #)##.##.... .###..###.# #.....<.... .# #......# ####5c...... .###..##### #........# ....#.# .#.#... .####.######## ......# ..รท...#>.....# .#.#..# You could see a white imp. Vanquished Creatures A black bear (D:4) A centaur (D:5) 2 scorpions (D:5) 2 hounds (D:4 D:5) A jelly (D:5) An orc priest (D:3) 3 iguanas (D:5) 2 adders (D:4) 3 gnolls (D:3) 3 worms (D:2 D:4) 4 dart slugs (D:1 D:2) 10 orcs (D:3 D:4) 4 ball pythons (D:1 D:2 D:3) 4 endoplasms (D:1 D:2) 2 giant cockroaches (D:3 D:4) 2 goblins (D:2 D:4) 11 hobgoblins (D:1 D:2 D:4) 4 jackals (D:3) 3 quokkas (D:1 D:2 D:3) 2 bats (D:1 D:2) 2 frilled lizards (D:2) 8 kobolds (D:1 D:2 D:3 D:4) 5 rats (D:2 D:3) 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1244 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/6 1260 | D:2 | Reached skill level 3 in Stealth 1860 | D:2 | Found The Oracle's Delphic Readings. 1864 | D:2 | Bought 3 scrolls of identify for 84 gold pieces 1956 | D:2 | Reached skill level 5 in Ice Magic 2246 | D:3 | Reached XP level 4. HP: 27/30 MP: 1/8 2457 | D:3 | Reached skill level 3 in Spellcasting 2506 | D:3 | Learned a level 3 spell: Frozen Ramparts 3028 | D:3 | HP: 14/30 [orc priest/divine providence (11)] 3036 | D:3 | HP: 8/30 [orc/+0 hand axe (4)] 3041 | D:3 | HP: 3/30 [orc/+0 hand axe (5)] 3159 | D:3 | Reached XP level 5. HP: 30/35 MP: 5/10 3771 | D:4 | Noticed a black bear 3791 | D:4 | Killed a black bear 3792 | D:4 | Reached skill level 6 in Ice Magic 3792 | D:4 | Reached skill level 1 in Poison Magic 3792 | D:4 | Reached XP level 6. HP: 39/41 MP: 6/11 3893 | D:4 | Reached skill level 4 in Spellcasting 4112 | D:4 | Reached skill level 2 in Poison Magic 4181 | D:4 | Identified the +10 mace "Conservator" {antimagic, Str+3} 4189 | D:4 | HP: 16/41 [orc/the +10 mace "Conservator" {antimagic, | Str+3} (12)] 4743 | D:5 | Entered Level 5 of the Dungeon 4745 | D:5 | Found a glowing silver altar of Zin. 5117 | D:5 | Reached XP level 7. HP: 46/46 MP: 7/13 5190 | D:5 | Reached skill level 3 in Poison Magic 5426 | D:5 | HP: 20/46 [white imp (4)] 5429 | D:5 | HP: 4/46 [white imp/puff of frost (7)] 5430 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_loops_ring, kennysheep_donut, grunt_ministairs_13, nicolae_nh_oracle_at_delphi D:3: layout_basic, kennysheep_minor_cross D:4: layout_basic D:5: layout_loops_corners, zin_academy, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Ice Magic | 5 6 | 6.8 Spellcasting | 3 4 | 4.8 Poison Magic | 1 2 3 | 3.5 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Whip | 12 | 11 | 8 || 31 Tailslap | | 1 | || 1 Throw: Dart | 5 | 6 | || 11 Boomerang | 2 | | || 2 Cast: Freeze | 64 | 61 | 8 || 133 Frozen Ramparts | | 9 | 4 || 13 Use: Scroll | 1 | | || 1 Potion | | 2 | || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 33 | 36 | 10 || 79 Dodge: Dodged | 30 | 43 | 8 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5410 | 5180 | 230 | 682 | 3454 | 5 | 1082.0 | Dungeon | 5410 | 5180 | 230 | 682 | 3454 | 5 | 1082.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1358 daAuts D:2: 1166 daAuts D:4: 1135 daAuts D:1: 1062 daAuts D:5: 687 daAuts Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_loops_ring, kennysheep_donut, grunt_ministairs_13, nicolae_nh_oracle_at_delphi D:3: layout_basic, kennysheep_minor_cross D:4: layout_basic D:5: layout_loops_corners, zin_academy, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5410 | 5180 | 230 | 682 | 3454 | 5 | 1082.0 | Dungeon | 5410 | 5180 | 230 | 682 | 3454 | 5 | 1082.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1358 daAuts D:2: 1166 daAuts D:4: 1135 daAuts D:1: 1062 daAuts D:5: 687 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.2 +-------+-------+-------+-------+-------+----------------------