Dungeon Crawl Stone Soup version 0.31-a0-920-g28cbb04a8c (webtiles) character file. Game seed: 11338732436492934574 3 Runia the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Oct 18, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (216 turns). Runia the Chiller (Merfolk Ice Elementalist) Turns: 216, Time: 00:01:01 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. There is an open door here. A rat comes into view. A rat is nearby! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (asleep) You freeze the rat. You kill the rat! You now have 2/3 mp. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. 3 jackals come into view. The jackal barks! x2; You hear a bark! A jackal comes into view. The jackal barks! MP restored: 3 Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! You now have 2/3 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 12/13 hp. You now have 1/3 mp. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. Health restored: 13 The jackal bites you. The jackal barely misses you. There is an open door here. You take 1 damage, and have 12/13 hp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You freeze the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 10/13 hp. You now have 0/3 mp. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. You take 1 damage, and have 9/13 hp. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! You open the door. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 4/13 hp. The jackal barely misses you. The jackal closely misses you. There is an open door here. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You freeze the jackal. You kill the jackal! The jackal bites you but does no damage. You now have 0/3 mp. You don't have enough magic to cast this spell. You barely miss the jackal. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. You take 1 damage, and have 1/13 hp. You open the door. The jackal closely misses you. The jackal bites you. You die... ....+ +....h'.# #.#### #+# ### ##.# .....# ##.## ##.## ##..# .###.# ##...###...###..## .# # #.....#.....#..## .# +.....'..♣..'..# .### #.....#.....##.### ...# ## ##.hh###...###...# ##.####.## ##@## ##.##.###.# #..##...## #'# ###...##.# ##.'.....+ .+. +.....'.# #.##...#+# .# #. #+#...##.# #.###.##.##.# #.##.##.##..# #.#####...## ##...###..## #...##.....# #.....##.## ###..'..♣..+ +..♣..'..# #.##.....# #.....##.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | HP: 6/13 [jackal (3)] 212 | D:1 | HP: 2/13 [jackal (3)] 216 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, nicolae_hexahallways Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 4 Armour: Robe || 17 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 183 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 183 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, nicolae_hexahallways Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 183 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 183 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------