Dungeon Crawl Stone Soup version 0.31-a0-925-g0a390f2509 (webtiles) character file. Game seed: 737950956964810160 98 Runia the Chiller (level 4, -5/30 HPs) Began as a Merfolk Ice Elementalist on Oct 18, 2023. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 3 of the Dungeon. The game lasted 00:05:11 (3146 turns). Runia the Chiller (Merfolk Ice Elementalist) Turns: 3146, Time: 00:05:11 Health: -5/30 AC: 8 Str: 8 XL: 4 Next: 71% Magic: 5/8 EV: 12 Int: 16 God: Gold: 102 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: ice-armoured, about to teleport A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) k - the +1 ring mail "Ydubrepn" {Str+6 Int-4} (You found it on level 2 of the Dungeon) Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). Scrolls f - 4 scrolls of teleportation {!r!d, @r3} g - a scroll of fog {unknown} i - a scroll of identify {unknown} l - a scroll of fear {unknown} Potions b - 2 potions of magic c - a potion of degeneration {unknown} d - a potion of enlightenment {unknown} e - a potion of brilliance {unknown} h - 2 potions of curing {unknown} m - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 1% 1 b - Frozen Ramparts Ice 38% 1d6 6% 3 A - Ozocubu's Armour Ice 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder misses you. Health restored: 30 You now have 7/8 mp. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, slow) You freeze the adder! You kill the adder! You now have 6/8 mp. You see here an adder corpse. An adder comes into view. MP restored: 8 The adder hisses angrily. The adder closely misses you. The adder barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder! The adder seems to slow down. The adder barely misses you. You now have 7/8 mp. You closely miss the adder. The adder closely misses you. You barely miss the adder. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 27/30 hp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, slow) You freeze the adder. You kill the adder! You feel sick. You take 1 damage, and have 26/30 hp. You now have 6/8 mp. You start resting. You feel sick. x4 You are no longer poisoned. You take 3 damage, and have 23/30 hp. You start resting. Health restored: 30; MP restored: 8 You see here an adder corpse. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. m - a smoky orange potion You now have 86 gold pieces (gained 10). There is a stone staircase leading down here. You now have 102 gold pieces (gained 16). Found a stone staircase leading down. A bat comes into view. A bat is nearby! Found a stone staircase leading up. The bat barely misses you. There is a stone staircase leading down here. The bat hits you. You take 1 damage, and have 29/30 hp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! You now have 7/8 mp. You see here a bat corpse. Health restored: 30 You open the large door. A frilled lizard and 3 orcs come into view. The orc shouts! The frilled lizard hisses angrily. The orc shouts! x2 You close the large door. An orc opens the large door. The frilled lizard unfolds its giant frill. There is a stone staircase leading up here. You climb upwards. Level annotation: Terence There is a stone staircase leading down here. MP restored: 8 You see here a +0 flail. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! You hear a shout! x3 There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club. You take 2 damage, and have 28/30 hp. An orc comes into view. It is wielding a +0 heavy hand axe. There is an open door here. An orc comes into view. It is wielding a +0 dagger. You hit the orc but do no damage. The orc misses you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You take 16 damage, and have 13/30 hp. MASSIVE DAMAGE!! As you read the scroll labelled QAVUER NUWO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Casting: Freeze (safe; 1% risk of failure) A film of ice covers your body! An orc comes into view. It is wielding a +0 club. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #. ### #.# #...## ##'## .....# ##...## .....# ##.....## #..... ##.......## ##.#...# #...).....####...## +.........'O@oo...# #.........####<..#.# ##.......## ##..# ##.....## #o# ###++## .# # You could see an ogre and 3 orcs. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:3) 2 worms (D:2) 2 dart slugs (D:1) 5 ball pythons (D:1 D:2) 3 bats (D:1 D:3) 4 endoplasms (D:1 D:2) 2 giant cockroaches (D:1 D:2) 5 goblins (D:1 D:2) 3 hobgoblins (D:1 D:2) 3 quokkas (D:1 D:2) 2 kobolds (D:1 D:2) 3 rats (D:1 D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 1110 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1119 | D:1 | Reached skill level 3 in Stealth 1227 | D:2 | Noticed Terence 1427 | D:2 | Identified the +1 ring mail "Ydubrepn" {Str+6 Int-4} 1673 | D:2 | HP: 11/24 [gnoll/+0 flail (13)] 1674 | D:2 | HP: 3/24 [gnoll/+0 flail (8)] 1684 | D:2 | HP: 2/24 [gnoll/+0 flail (4)] 1923 | D:2 | Learned a level 3 spell: Frozen Ramparts 1927 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2230 | D:2 | Reached skill level 5 in Ice Magic 2410 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/8 2602 | D:2 | Reached skill level 3 in Spellcasting 3131 | D:3 | Noticed an ogre 3144 | D:3 | HP: 13/30 [ogre/+0 giant club (16)] 3146 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners D:2: layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_corner_1, infiniplex_forest_fountain, infiniplex_forest_zigzag_2, infiniplex_forest_straight_3, uniq_terence D:3: layout_loops_corners, kennysheep_big_empty_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 25 | 12 || 37 Punch | | 1 || 1 Cast: Freeze | 42 | 5 || 47 Frozen Ramparts | 2 | 1 || 3 Ozocubu's Armour | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Distracted | 1 | || 1 Armour: Robe | 29 | 9 || 38 Dodge: Dodged | 42 | 15 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3139 | 2920 | 219 | 417 | 1902 | 3 | 1046.3 | Dungeon | 3139 | 2920 | 219 | 417 | 1902 | 3 | 1046.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1442 daAuts D:2: 1430 daAuts D:3: 267 daAuts Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners D:2: layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_corner_1, infiniplex_forest_fountain, infiniplex_forest_zigzag_2, infiniplex_forest_straight_3, uniq_terence D:3: layout_loops_corners, kennysheep_big_empty_room Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3139 | 2920 | 219 | 417 | 1902 | 3 | 1046.3 | Dungeon | 3139 | 2920 | 219 | 417 | 1902 | 3 | 1046.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1442 daAuts D:2: 1430 daAuts D:3: 267 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.0 +-------+-------+-------+-------+-------+----------------------