Dungeon Crawl Stone Soup version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 1727462582968097467 128 Runia the Chiller (level 5, 0/35 HPs) Began as a Merfolk Ice Elementalist on Oct 19, 2023. Slain by Pikel ... wielding a +2 whip of electrocution (10 damage) ... on level 4 of the Dungeon. The game lasted 00:07:30 (4096 turns). Runia the Chiller (Merfolk Ice Elementalist) Turns: 4096, Time: 00:07:30 Health: 0/35 AC: 8 Str: 9 XL: 5 Next: 11% Magic: 0/9 EV: 18 Int: 16 God: Gold: 154 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.25/turn f - ring of poison resistance {rP+} MPRegen 0.11/turn %: no passive effects @: ice-armoured, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons k - a +0 spear (weapon) (You took it off a kobold on level 2 of the Dungeon) v - a +2 dagger of venom (You found it on level 3 of the Dungeon) Missiles s - 5 boomerangs Armour a - a +0 robe (worn) Jewellery c - a +5 ring of evasion (left hand) (You found it on level 1 of the Dungeon) f - a ring of poison resistance (right hand) {rP+} (You found it on level 1 of the Dungeon) o - an amulet of guardian spirit (You found it on level 2 of the Dungeon) w - an amulet of magic regeneration (You found it on level 4 of the Dungeon) Wands n - a wand of light (6) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of blinking {unknown} j - 5 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} u - 2 scrolls of torment {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} g - a potion of ambrosia {unknown} h - 3 potions of cancellation {unknown} i - 2 potions of might {unknown} m - a potion of attraction {unknown} p - a potion of degeneration {unknown} r - a potion of enlightenment {unknown} t - 3 potions of lignification {unknown} Skills: + Level 3.0 Dodging - Level 3.0 Stealth - Level 3.2 Spellcasting * Level 5.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 5% 3 A - Ozocubu's Armour Ice 20% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Call Canine Familiar Summ 2% N/A 50% 3 Summon Guardian Golem Hex/Summ 2% N/A 50% 3 Summon Ice Beast Ice/Summ 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:2 ! Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a broken door here. You closely miss the lemure. The lemure hits you but does no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - lemure Aim: a lemure You freeze the lemure. The lemure hits you. You take 3 damage, and have 32/35 hp. You now have 8/9 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded) You freeze the lemure. The lemure closely misses you. You now have 7/9 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (moderately wounded) You freeze the lemure. The lemure barely misses you. You now have 6/9 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (heavily wounded) You freeze the lemure! The lemure hits you but does no damage. You now have 5/9 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (severely wounded) You freeze the lemure! You kill the lemure! That felt strangely unrewarding. You now have 4/9 mp. Unknown command. Health restored: 35 You start resting. MP restored: 9 2 lemures come into view. A lemure is nearby! Pikel shouts! You hear a shout! Pikel says, "I'm sure the Orcish Mines are around here somewhere..." Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe The floor. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe The floor. Casting: Freeze (safe; 1% risk of failure) Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Pikel but does no damage. You now have 6/9 mp. Casting: Frozen Ramparts (dangerous; 5% risk of failure) A film of ice covers your body! The wall freezes Pikel. You now have 3/9 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (lightly wounded) You freeze Pikel. The wall freezes Pikel but does no damage. Pikel completely misses you. You now have 2/9 mp. You closely miss Pikel. The wall freezes Pikel but does no damage. Pikel closely misses you. You hit Pikel but do no damage. The wall freezes Pikel. Pikel closely misses you. You barely miss Pikel. The wall freezes Pikel but does no damage. Pikel closely misses you. You miss Pikel. The frozen ramparts melt away. Pikel completely misses you. You closely miss Pikel. Pikel hits you with a +2 whip of electrocution. You are electrocuted! You take 20 damage, and have 15/35 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 1% risk of failure) You don't have enough magic to cast this spell. Okay, then. You hit Pikel but do no damage. Pikel completely misses you. You hit Pikel but do no damage. Pikel says, "Hell isn't that bad." Pikel closely misses you. Casting: Freeze (safe; 1% risk of failure) Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Pikel but does no damage. Pikel hits you with a +2 whip of electrocution. You take 2 damage, and have 14/35 hp. You now have 0/9 mp. You closely miss Pikel. The wall freezes Pikel. Pikel misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Pikel. The wall freezes Pikel. Pikel hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Pikel says, "See you in Hell!" #.###### #.<.# ####.# #.....# #...# #.# #####.# #..## #.# #.##.######..# ######.### #.##.##...#..# #........# #.).....#.#..# ###.####.### ##.#####...#..# #...## #.# ##..# ##.....###....###.# #...# #..##@K..........# #.#.# #..#####.#...##### #.#.######..# ##..#..## #.#.#...##..###..###..## #.#.#.#..#..##..##.##..#### #.#.#.#.....#..##...##....# #.#.#.#.###.K.##..#..##...## #.#.#.#..#...##..#.#..##...### #.#.#.##...###..#._.#..###...# You could see Pikel. Vanquished Creatures A lemure (D:4) 5 adders (D:2 D:3) A worm (D:3) 3 dart slugs (D:1 D:3) 5 endoplasms (D:1 D:2 D:3) 2 giant cockroaches (D:1 D:3) 5 hobgoblins (D:1 D:2 D:3) 4 jackals (D:1 D:2) 3 quokkas (D:1) 9 ball pythons (D:1 D:2 D:3) 4 bats (D:1 D:3) 3 frilled lizards (D:2 D:3) 10 goblins (D:1 D:2 D:3) 8 kobolds (D:1 D:2 D:3 D:4) 10 rats (D:1 D:2 D:3) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | You fall into a shaft and drop 1 floor! 336 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 953 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 959 | D:1 | Reached skill level 3 in Stealth 1150 | D:1 | Found a faded altar of an unknown god. 1547 | D:2 | Reached skill level 5 in Ice Magic 1592 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/8 1860 | D:2 | Found Ybiedia's Distillery. 1976 | D:2 | Learned a level 3 spell: Frozen Ramparts 1980 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1997 | D:2 | Reached skill level 3 in Spellcasting 3034 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/9 3348 | D:3 | Reached skill level 3 in Dodging 3593 | D:4 | Found a glowing golden altar of the Shining One. 3895 | D:4 | Noticed a lemure 3896 | D:4 | Noticed a lemure 3898 | D:4 | Noticed Pikel 3930 | D:4 | Noticed a lemure 3964 | D:4 | Killed a lemure 4023 | D:4 | Noticed a lemure 4091 | D:4 | HP: 15/35 [Pikel/+2 whip of electrocution (17)] 4096 | D:4 | HP: 10/35 [Pikel/+2 whip of electrocution (5)] 4096 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_cross, serial_shops, shop_statue, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_lined_2, infiniplex_forest_lined_3 D:3: layout_basic D:4: minmay_chambers_of_threes, layout_loops_ring, tso_metal_star, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_1, co_window_corner_cb, co_window_2corner, co_window_cross_3, co_window_corner_ca, co_window_paths_c, co_window_broadway_a, co_window_unsneaky_path_e, glass_columns_b, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Ice Magic | 5 | 5.6 Spellcasting | 3 | 3.2 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Spear | 4 | 41 || 45 Cast: Freeze | 53 | 58 || 111 Frozen Ramparts | | 3 || 3 Ozocubu's Armour | | 1 || 1 Stab: Sleeping | 2 | 6 || 8 Armour: Robe | 11 | 19 || 30 Dodge: Dodged | 34 | 55 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4080 | 3965 | 115 | 62 | 3189 | 4 | 1020.0 | Dungeon | 4080 | 3965 | 115 | 62 | 3189 | 4 | 1020.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1213 daAuts D:3: 1173 daAuts D:2: 1162 daAuts D:4: 530 daAuts Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_cross, serial_shops, shop_statue, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_lined_2, infiniplex_forest_lined_3 D:3: layout_basic D:4: minmay_chambers_of_threes, layout_loops_ring, tso_metal_star, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_1, co_window_corner_cb, co_window_2corner, co_window_cross_3, co_window_corner_ca, co_window_paths_c, co_window_broadway_a, co_window_unsneaky_path_e, glass_columns_b, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4080 | 3965 | 115 | 62 | 3189 | 4 | 1020.0 | Dungeon | 4080 | 3965 | 115 | 62 | 3189 | 4 | 1020.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1213 daAuts D:3: 1173 daAuts D:2: 1162 daAuts D:4: 530 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.8 +-------+-------+-------+-------+-------+----------------------