Dungeon Crawl Stone Soup version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 3033533357860723335 23 Runia the Chiller (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on Oct 20, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:38 (702 turns). Runia the Chiller (Merfolk Ice Elementalist) Turns: 702, Time: 00:02:39 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 0/5 EV: 12 Int: 14 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Apportation Tloc 2% N/A 22% 1 Jinxbite Hex 2% N/A 34% 2 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the hobgoblin. The hobgoblin hits you but does no damage. You now have 3/5 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 chain mail (almost dead) You freeze the hobgoblin! You kill the hobgoblin! You now have 2/5 mp. A bat comes into view. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you) You freeze the bat. You kill the bat! You now have 2/5 mp. Done exploring. MP restored: 5 Done exploring. Done exploring. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. The endoplasm quivers. Found a book of Debilitation and a ring mail. Found a stone staircase leading down. There is a stone staircase leading up here. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep) You freeze the hobgoblin. You kill the hobgoblin! You now have 4/5 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. You kill the endoplasm! The adder hisses angrily. A hobgoblin comes into view. You now have 3/5 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder. The adder seems to slow down. The adder barely misses you. You now have 2/5 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, slow) You freeze the adder. The adder seems to slow down. The adder closely misses you. You now have 1/5 mp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow) You freeze the adder. The adder bites you. You take 3 damage, and have 16/19 hp. You now have 0/5 mp. The adder bites you but does no damage. The hobgoblin hits you. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 15/19 hp. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You take 1 damage, and have 15/19 hp. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The adder is no longer moving slowly. The hobgoblin hits you. You take 5 damage, and have 10/19 hp. MASSIVE DAMAGE!! You now have 0/5 mp. You don't have enough magic to cast this spell. The hobgoblin attacks as it pursues you! The hobgoblin misses you. Things that are here: a stone; a +0 club Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You freeze the hobgoblin. You kill the hobgoblin! You now have 0/5 mp. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 10/19 hp. You feel sick. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! The adder closely misses you. You take 4 damage, and have 6/19 hp. MASSIVE DAMAGE!! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. MASSIVE DAMAGE!! You die... ......#.#.#....##....##.>...P♣.PP ........#..........#.##.###..P♣♣. .............##...##....###.[.P.. ..........##.###.....#...###...). .................###.....# ##.... ........#.......## ###(..# ####. .......###.....S# ###...# #. ........##......####....## ## ................@.......# ........#.....[...##....# #..............>#.############ ................#.# #........# #...............#.###........# #.......#####......##........# #.[.....# #####...#........# #.......# ##...........# #.......# ####........# You could see an adder. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 endoplasms (D:1 D:2) 5 hobgoblins (D:1 D:2) 4 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 225 | D:1 | HP: 7/19 [dart slug/slug dart (3)] 235 | D:1 | HP: 2/19 [frozen (5)] 250 | D:1 | HP: 5/19 [constriction (1)] 262 | D:1 | HP: 6/19 [endoplasm (1)] 268 | D:1 | HP: 2/19 [endoplasm (3)] 273 | D:1 | HP: 2/19 [endoplasm (1)] 282 | D:1 | HP: 3/19 [dart slug/slug dart (1)] 700 | D:1 | HP: 8/19 [poisoned by an adder] 701 | D:1 | HP: 1/19 [adder (3)] 702 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms D:2: layout_rooms, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 33 Armour: Robe || 33 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 702 | 693 | 9 | 44 | 384 | 2 | 351.0 | Dungeon | 702 | 693 | 9 | 44 | 384 | 2 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 9 daAuts Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms D:2: layout_rooms, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 702 | 693 | 9 | 44 | 384 | 2 | 351.0 | Dungeon | 702 | 693 | 9 | 44 | 384 | 2 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------