Dungeon Crawl Stone Soup version 0.31-a0-978-g1e143483b6 (webtiles) character file. Game seed: 4680279859054100827 44 Runia the Shooter (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Oct 31, 2023. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (1228 turns). Runia the Shooter (Barachi Hexslinger) Turns: 1228, Time: 00:01:53 Health: 0/26 AC: 3 Str: 11 XL: 3 Next: 62% Magic: 3/4 EV: 12 Int: 13 God: Gold: 60 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour k - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} e - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} Potions d - 2 potions of curing {unknown} f - a potion of magic {unknown} g - 2 potions of brilliance {unknown} h - 2 potions of heal wounds {unknown} j - a potion of attraction {unknown} Skills: - Level 1.2 Fighting + Level 3.9 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 28% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Cause Fear Hex 4% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is an open door here. A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. x2 You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. You take 4 damage, and have 22/26 hp. The gnoll hits you but does no damage. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 14% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 whip. You take 5 damage, and have 17/26 hp. You now have 2/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to call a sprite on attack: 51%, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to call a sprite on attack: 51%, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 whip! The gnoll barely misses you. You take 8 damage, and have 9/26 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to call a sprite on attack: 51%, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/26 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, chance to call a sprite on attack: 56%, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/26 hp. Hop to where? Press: ? - help, Dir - move target, p - gnoll Boing! The jinxing sprites lose interest in you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip. You die... P.........# #...............# ....##....# #...............# P~P~....#.#####...............### P♣P~PP#.#.##...[)................ ♣♣♣♣~P#.#.#..##.#####.#.....##### ♣P~P#.#.#.###.....#.#.......... ♣♣♣~~P..........###.#.♣♣~♣~.....♣ ♣~~~~.#.#.#####.###..♣P~~~P♣♣♣♣~♣ ~~~~~##..>.....g@...~~~~~~~♣♣♣♣~≈ P.P~....#.#......#..P~P~~P~~P~~P~ .#.P#####.#...................... ....# #.#.........♣~~~~~~~P~~≈~ #...#####.#####......~~~~~~~~~~≈P #.......#.#####.......~P~P~P~~PP~ #..(#...#.............#~~♣♣~###♣♣ #...#..~♣♣♣♣♣♣♣♣♣~.##.......# #...#.~~♣≈♣♣≈≈♣≈♣~~##.....### You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:2) 2 ball pythons (D:1) 2 bats (D:1 D:2) 2 endoplasms (D:1 D:2) A giant cockroach (D:1) 3 goblins (D:1 D:2) 3 hobgoblins (D:1) A quokka (D:2) A kobold (D:1) 4 rats (D:1 D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 237 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 429 | D:1 | Found Enecwuut's Antique Weapon Shoppe. 433 | D:1 | Reached skill level 3 in Ranged Weapons 777 | D:1 | Learned a level 2 spell: Jinxbite 861 | D:2 | HP: 10/21 [poisoned by an adder] 862 | D:2 | Reached XP level 3. HP: 12/26 MP: 4/4 866 | D:2 | HP: 9/26 [poisoned by an adder] 1220 | D:1 | HP: 9/26 [gnoll/+0 whip (8)] 1221 | D:1 | HP: 3/26 [gnoll/+0 whip (6)] 1222 | D:1 | HP: 1/26 [gnoll/+0 whip (3)] 1228 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, serial_shops, shop, serial_bayou, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_pond_a D:2: layout_loops_corners, basic_altar, kennysheep_small_spiral Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 89 Cast: Jinxbite || 2 Ability: Hop || 1 Armour: Robe || 12 Leather armour || 7 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1406 | 40 | 0 | 1212 | 2 | 723.0 | Dungeon | 1446 | 1406 | 40 | 0 | 1212 | 2 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 462 daAuts Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, serial_shops, shop, serial_bayou, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_pond_a D:2: layout_loops_corners, basic_altar, kennysheep_small_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1406 | 40 | 0 | 1212 | 2 | 723.0 | Dungeon | 1446 | 1406 | 40 | 0 | 1212 | 2 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 462 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------