Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 16274748486239520911 42 Runia the Shooter (level 3, -2/26 HPs) Began as a Barachi Hexslinger on Nov 1, 2023. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (898 turns). Runia the Shooter (Barachi Hexslinger) Turns: 898, Time: 00:01:28 Health: -2/26 AC: 2 Str: 11 XL: 3 Next: 56% Magic: 4/4 EV: 12 Int: 13 God: Gold: 67 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} d - 2 scrolls of enchant armour {unknown} f - 3 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} Potions e - a potion of lignification {unknown} g - a potion of enlightenment {unknown} h - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 1.2 Fighting + Level 3.8 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Call Canine Familiar Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Leda's Liquefaction Hex/Erth 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is an escape hatch in the floor here. There is an escape hatch in the floor here. You now have 67 gold pieces (gained 7). Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! A bat comes into view. The bat moves out of view. A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. f - 3 scrolls labelled GIKARI BAEROAM (gained 1) A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python! You kill the ball python! No target in view! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! An adder comes into view. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the adder. You shoot a sling bullet. The sling bullet barely misses the adder. An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder bites you. You take 2 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! Found an escape hatch in the ceiling. Health restored: 26 No target in view! Terence the Incautious comes into view. He is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence shouts! You hear a shout! You shoot a sling bullet. The sling bullet hits Terence. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. You shoot a sling bullet. The sling bullet hits Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence closely misses you. Hop to where? Press: ? - help, Dir - move target, p - Terence Boing! You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 short sword. You take 4 damage, and have 22/26 hp. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 short sword! You take 8 damage, and have 15/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence says, "Rest in peace." Terence hits you with a +0 short sword. You take 1 damage, and have 14/26 hp. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. Terence says, "Don't bother to defend, it's useless." Terence hits you with a +0 short sword. You take 5 damage, and have 10/26 hp. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. You take 3 damage, and have 8/26 hp. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/26 hp. Terence attacks as he pursues you! Terence hits you with a +0 short sword! You die... ### #.# #.# #####.############# #.....#...........# ##.###.#.#### #.# #.....<...#.# #.# ########.@@.# #.# ## #.....#.# ###.# .. #.#####g# #...# ... .. #.####.######... ... #.>............. ... #..##.#..##.#### .. #.........#.#### . #.####..#..####....# #..........#######.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1 D:2) 3 jackals (D:1) 4 ball pythons (D:1 D:2) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | HP: 7/15 [jackal (1)] 65 | D:1 | HP: 7/15 [jackal (2)] 133 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 238 | D:1 | Reached skill level 3 in Ranged Weapons 498 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 609 | D:1 | Found Pegysoi's Armour Shoppe. 873 | D:2 | Noticed Terence 891 | D:2 | HP: 10/26 [Terence/+0 short sword (5)] 897 | D:2 | HP: 5/26 [Terence/+0 short sword (3)] 898 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_cross, serial_shops, nicolae_shop_statue_plus, bh_walls_and_bars D:2: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 79 Ability: Hop || 1 Armour: Robe || 21 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1065 | 1004 | 61 | 0 | 833 | 2 | 532.5 | Dungeon | 1065 | 1004 | 61 | 0 | 833 | 2 | 532.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 91 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_cross, serial_shops, nicolae_shop_statue_plus, bh_walls_and_bars D:2: layout_basic, uniq_terence, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1065 | 1004 | 61 | 0 | 833 | 2 | 532.5 | Dungeon | 1065 | 1004 | 61 | 0 | 833 | 2 | 532.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 91 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------