Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 5611162091735805465 123 Runia the Shooter (level 5, 0/37 HPs) Began as a Barachi Hexslinger on Nov 1, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (2111 turns). Runia the Shooter (Barachi Hexslinger) Turns: 2111, Time: 00:02:35 Health: 0/37 AC: 2 Str: 11 XL: 5 Next: 7% Magic: 4/6 EV: 12 Int: 14 God: Gold: 175 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Magical Staves l - a staff of air {rElec} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} d - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} i - 2 scrolls of revelation {unknown} j - 2 scrolls of noise {unknown} k - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} f - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: - Level 1.2 Fighting + Level 5.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Static Discharge Conj/Air 0% 3-3/arc 36% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Airstrike Air 0% 2d(0-16) 95% 4 Summon Lightning Spire Summ/Air 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the worm. Casting: Jinxbite (safe; 11% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the worm. A giggling sprite leaps out and makes the worm trip over its own tail. You shoot a sling bullet. The sling bullet hits the worm. A giggling sprite leaps out and ties the worm's tail in a knot. You kill the worm! No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. You feel your willpower return. You open the large door. There is a large open door here. You enter the shallow water. A rat comes into view. MP restored: 5 You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! An adder comes into view. The adder hisses angrily. An orc comes into view. It is wielding a +0 mace. You shoot a sling bullet. The orc shouts! The sling bullet hits the adder. You hear a shout! You shoot a sling bullet. The sling bullet completely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. Casting: Jinxbite (safe; 11% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 30/32 hp. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You feel sick. The adder closely misses you. An orc comes into view. It is wielding a +0 club. The adder bites you. You take 2 damage, and have 28/32 hp. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. Your Ranged Weapons skill increases to level 5! You have reached level 5! You regained 3 hp, and now have 31/37 hp. You shoot a sling bullet. The sling bullet hits the orc. A giggling sprite leaps out and makes the orc trip over its own feet. You kill the orc! You feel sick. You are no longer poisoned. You take 1 damage, and have 30/37 hp. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! The jinxing sprites lose interest in you. The sprites lose interest in your situation. Things that are here: a +0 mace; a +0 leather armour; an orc corpse 2 orc priests come into view. The orc priest miscasts a cantrip. The orc priest looks satisfied for a moment. You shoot a sling bullet. The orc priest shouts! The sling bullet hits the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 10 damage, and have 22/37 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You enter the shallow water. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 11/37 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/37 hp. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest closely misses you. The orc priest splashes around in the water. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ##~~~~~~..~~~~~~# ##~~~~~~~..~~~~~~~ #~~~~~~~~..~~~~~~~~ #~~~~~~~~..~~~~~~~~ #~~~~~~~#..#~~~~~~~ #~~~~~~~....~~~~~~~## #~~~~~~~o.).~~~~~~~#. #~~~~~~~#/(#~~~~~~~#. #~~~~~~@o..~~~~~~~~#.### #~~~~~~~~..~~~~~~~~#.... ##~~~~~~~.)~~~~~~~##.... ##~~~~~~..~~~~~~###.... ##~~~~~..~~~~~####..<. ##~~~~..~~~~##....... ##~~~[.~~~###.###... ####''#### #.#...). #...#####.##.### You could see 2 orc priests. Vanquished Creatures 6 adders (D:2 D:3) 2 worms (D:2 D:3) 4 dart slugs (D:1 D:2) 2 orcs (D:3) 3 ball pythons (D:1 D:2) 3 bats (D:1 D:2) 7 endoplasms (D:1 D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 3 quokkas (D:2) A frilled lizard (D:1) 3 kobolds (D:1 D:2) 10 rats (D:1 D:2 D:3) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 121 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 239 | D:1 | Reached skill level 3 in Ranged Weapons 388 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 754 | D:2 | HP: 12/26 [quokka (2)] 756 | D:2 | HP: 3/26 [frozen (5)] 1088 | D:2 | HP: 12/26 [adder (2)] 1091 | D:2 | Reached skill level 4 in Ranged Weapons 1101 | D:2 | HP: 9/26 [quokka (4)] 1106 | D:2 | HP: 7/26 [quokka (3)] 1187 | D:2 | Learned a level 2 spell: Jinxbite 1251 | D:2 | Reached XP level 4. HP: 19/32 MP: 2/5 1253 | D:2 | HP: 16/32 [poisoned by an adder] 1388 | D:2 | Found a faded altar of an unknown god. 2098 | D:3 | Reached skill level 5 in Ranged Weapons 2098 | D:3 | Reached XP level 5. HP: 31/37 MP: 3/6 2108 | D:3 | HP: 11/37 [orc priest/divine providence (12)] 2111 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_misc_feat_alley D:3: kennysheep_big_flooded_room, layout_basic, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_six_doors_small, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 117 | 72 || 189 Cast: Jinxbite | | 5 || 5 Armour: Robe | 32 | 26 || 58 Dodge: Dodged | 36 | 23 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2406 | 2372 | 34 | 263 | 1730 | 3 | 802.0 | Dungeon | 2406 | 2372 | 34 | 263 | 1730 | 3 | 802.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1446 daAuts D:1: 887 daAuts D:3: 72 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_misc_feat_alley D:3: kennysheep_big_flooded_room, layout_basic, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_six_doors_small, kennysheep_generic_room_4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2406 | 2372 | 34 | 263 | 1730 | 3 | 802.0 | Dungeon | 2406 | 2372 | 34 | 263 | 1730 | 3 | 802.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1446 daAuts D:1: 887 daAuts D:3: 72 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 +-------+-------+-------+-------+-------+----------------------