Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 3288114461821607890 67 Runia the Shooter (level 4, -4/32 HPs) Began as a Barachi Hexslinger on Nov 1, 2023. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:02:58 (1380 turns). Runia the Shooter (Barachi Hexslinger) Turns: 1380, Time: 00:02:59 Health: -4/32 AC: 2 Str: 11 XL: 4 Next: 16% Magic: 3/5 EV: 12 Int: 14 God: Gold: 85 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-4 -> -31), weak-willed, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions d - 2 potions of curing {@q1, !d} f - a potion of might {unknown} Skills: - Level 1.2 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging + Level 2.4 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Lesser Beckoning Tloc 0% N/A 36% 2 Gell's Gravitas Tloc 0% N/A 61% 3 Ozocubu's Armour Ice 0% N/A 61% 3 Teleport Other Tloc 0% N/A 61% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! No target in view! You see here a dart slug corpse. h - a scroll labelled HYLUEKL YRRO No target in view! You now have 74 gold pieces (gained 5). You open the door. A worm comes into view. You shoot a sling bullet. The sling bullet hits the worm! You shoot a sling bullet. The sling bullet hits the worm. The worm bites you! You take 7 damage, and have 19/26 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the worm. The worm bites you. You take 1 damage, and have 18/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 11% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the worm. A giggling sprite leaps out and smacks the worm with its own tail. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm but does no damage. A giggling sprite leaps out and makes the worm trip over its own tail. The worm bites you. You shoot a sling bullet. The sling bullet barely misses the worm. A giggling sprite leaps out and ties the worm's tail in a knot. You kill the worm! The jinxing sprites lose interest in you. You have reached level 4! You feel clever. You regained 4 hp, and now have 22/32 hp. There is an open door here. You see here a worm corpse. You start resting. You feel your willpower return. You regained 4 hp, and now have 27/32 hp. You regained 2 mp, and now have 4/5 mp. You start resting. Health restored: 32; MP restored: 5 You start waiting. A gnoll is nearby! You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! You now have 85 gold pieces (gained 11). Things that are here: a +0 spear; a gnoll corpse A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. Casting: Jinxbite (safe; 11% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 whip of venom. You take 4 damage, and have 28/32 hp. You now have 3/5 mp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip of venom! You are lethally poisoned! The gnoll barely misses you. You take 9 damage, and have 19/32 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and smacks the gnoll with its own hand. You feel very sick. The gnoll hits you with a +0 whip of venom. You are more poisoned. You take 7 damage, and have 12/32 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the gnoll. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 9 damage, and have 3/32 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You die... #......# ######.# #.# ###.# ..?. #..# #..# #.)# #.@# #..# ###..# #....# ###.##†####.# #...#.......# #.# #...##### # #.###...# .. ##.......# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A worm (D:2) A dart slug (D:2) 5 endoplasms (D:1 D:2) 5 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 216 | D:1 | Reached skill level 1 in Stealth 216 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 602 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 826 | D:2 | Reached skill level 3 in Ranged Weapons 826 | D:2 | Reached skill level 2 in Stealth 858 | D:2 | HP: 11/26 [gnoll/+0 spear (7)] 946 | D:2 | HP: 10/26 [gnoll/+0 whip of venom (8)] 1126 | D:2 | Learned a level 2 spell: Jinxbite 1248 | D:2 | Reached XP level 4. HP: 22/32 MP: 2/5 1378 | D:2 | HP: 13/32 [poisoned by a gnoll] 1379 | D:2 | HP: 6/32 [poisoned by a gnoll] 1380 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, nrook_uturn D:2: layout_basic, kennysheep_generic_room_16 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.4 Ranged Weapons | 3 | 3.3 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 14 || 116 Cast: Jinxbite | 1 | 1 || 2 Ability: Hop | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 30 | 4 || 34 Dodge: Dodged | 29 | 1 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1539 | 50 | 309 | 960 | 2 | 794.5 | Dungeon | 1589 | 1539 | 50 | 309 | 960 | 2 | 794.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 443 daAuts Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, nrook_uturn D:2: layout_basic, kennysheep_generic_room_16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1539 | 50 | 309 | 960 | 2 | 794.5 | Dungeon | 1589 | 1539 | 50 | 309 | 960 | 2 | 794.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 443 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.5 +-------+-------+-------+-------+-------+----------------------