Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 3962524402035706991 0 Runia the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Nov 3, 2023. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (33 turns). Runia the Vexing (Barachi Hexslinger) Turns: 33, Time: 00:00:07 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Skills: - Level 1.2 Fighting + Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, Runia the Barachi Hexslinger. Are you destined to find the awesome Orb of Zot, or to die trying? Found a robe. Found two stairs. You're too inexperienced to learn that spell! A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. A frilled lizard comes into view. The quokka bites you. You take 7 damage, and have 8/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. The quokka bites you. You take 2 damage, and have 6/15 hp. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. The quokka bites you but does no damage. You take 2 damage, and have 4/15 hp. You shoot a sling bullet. The sling bullet closely misses the quokka. The frilled lizard barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/15 hp. The frilled lizard bites you. You die... #### ############><#### #................. #...##..##......## #................. #...######....[.## #................. #.################ #@........ #l###..... #......r........ #######.###..... #.. ... ### # You could see a quokka and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 30 | D:1 | HP: 6/15 [quokka (3)] 32 | D:1 | HP: 2/15 [quokka (2)] 33 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Fire: Sling || 5 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, corexii_item_surrounded_by_moat Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 32 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts