Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 9894228162625023678 42 Runia the Vexing (level 3, -3/26 HPs) Began as a Barachi Hexslinger on Nov 3, 2023. Slain by an iguana (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1716 turns). Runia the Vexing (Barachi Hexslinger) Turns: 1716, Time: 00:03:09 Health: -3/26 AC: 2 Str: 11 XL: 3 Next: 56% Magic: 3/4 EV: 12 Int: 13 God: Gold: 23 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery j - a ring of see invisible {sInv} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} d - 2 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} f - 2 scrolls of fear {unknown} g - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} Potions h - a potion of heal wounds {unknown} i - a potion of haste {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.2 Fighting + Level 3.0 Ranged Weapons - Level 2.1 Dodging + Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You take 1 damage, and have 25/26 hp. You shoot a sling bullet. The sling bullet closely misses the giant cockroach. A giggling sprite leaps out and makes the giant cockroach trip over its own legs. You kill the giant cockroach! Your Stealth skill increases to level 2! The sprites lose interest in your situation. Health restored: 26 You feel your willpower return. k - a sedimented yellow potion MP restored: 4 l - a scroll labelled UGEVIE XECS You see here 2 stones. Found a stone staircase leading up. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! No target in view! The sprites lose interest in your situation. Found an escape hatch in the ceiling. MP restored: 4 You feel your willpower return. Things that are here: a +0 dagger; a goblin corpse m - a scroll labelled UQIDUPN HYZUM Found a stone staircase leading down. A rat comes into view. A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat but does no damage. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You enter the shallow water. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) the Shining One or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You enter the shallow water. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The iguana hisses angrily. You now have 2/4 mp. You shoot a sling bullet. The sling bullet barely misses the quokka. A giggling sprite leaps out and makes the quokka trip over its own feet. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The giant cockroach closely misses you. The iguana bites you! The rat misses you. You climb upwards. There is a stone staircase leading down here. You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet hits the rat. You kill the rat! The iguana closely misses you. The jinxing sprites lose interest in you. The iguana barely misses you. You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet hits the giant cockroach but does no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 7/26 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the iguana. The sling bullet barely misses the giant cockroach. The iguana barely misses you. You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet hits the giant cockroach but does no damage. The iguana bites you! You die... ######........................... .................###............. .######.............#............ ##### #.........~~~.##.....#..... ....# #.........~_~.####...###### ....#######..#..~~~.# #.### ......######>#......# #.# .......<.###...#...## ##.# .....(##..###†Bl@.## #..# ......###.# #..##.## #.##### ......###.# ##.##.(####.#...# )......##.## #...#...##.#...# ...........#####.###.##.#...## .....####....###.# #....#....# .......##......#.# ###..#....## ######.#####.#...# #........# .................######.....#.## You could see an iguana and a giant cockroach. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:2) 6 goblins (D:1 D:2) 2 hobgoblins (D:1 D:2) 2 jackals (D:1) 3 quokkas (D:1 D:3) 3 ball pythons (D:1) 5 bats (D:1 D:2) 2 frilled lizards (D:1) 2 kobolds (D:1) 7 rats (D:1 D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 144 | D:1 | Reached skill level 1 in Stealth 144 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 171 | D:1 | HP: 10/21 [goblin/+0 club (2)] 176 | D:1 | HP: 5/21 [jackal (1)] 254 | D:1 | Learned a level 2 spell: Jinxbite 807 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1083 | D:2 | Found a faded altar of an unknown god. 1182 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1256 | D:2 | Reached skill level 3 in Ranged Weapons 1277 | D:2 | Reached skill level 2 in Stealth 1714 | D:2 | HP: 7/26 [iguana (12)] 1716 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, grunt_decor_clamped, grunt_decor_cap D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven, nicolae_concentric_dashed_squares_wild D:3: layout_rooms, makhleb_altar_promises_db, kennysheep_nub, minmay_crystal_room Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 6 Ability: Hop || 1 Armour: Robe || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2021 | 1919 | 102 | 67 | 1602 | 3 | 673.7 | Dungeon | 2021 | 1919 | 102 | 67 | 1602 | 3 | 673.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 824 daAuts D:3: 6 daAuts Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, grunt_decor_clamped, grunt_decor_cap D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven, nicolae_concentric_dashed_squares_wild D:3: layout_rooms, makhleb_altar_promises_db, kennysheep_nub, minmay_crystal_room Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2021 | 1919 | 102 | 67 | 1602 | 3 | 673.7 | Dungeon | 2021 | 1919 | 102 | 67 | 1602 | 3 | 673.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 824 daAuts D:3: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.3 +-------+-------+-------+-------+-------+----------------------