Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 7039249529510312449 34 Runia the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Nov 3, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (888 turns). Runia the Vexing (Barachi Hexslinger) Turns: 888, Time: 00:01:48 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 31% Magic: 1/4 EV: 12 Int: 13 God: Gold: 32 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), weak-willed, unable to hop, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles j - 2 poisoned darts l - 2 curare-tipped darts Armour c - a +0 robe (worn) Magical Staves h - a staff of conjuration (You found it on level 1 of the Dungeon) Jewellery f - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} d - 4 scrolls of teleportation {unknown} i - 2 scrolls of immolation {unknown} Potions e - 3 potions of curing {unknown} g - 2 potions of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.2 Fighting + Level 2.9 Ranged Weapons - Level 2.1 Dodging + Level 1.9 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Lesser Beckoning Tloc 0% N/A 38% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Summon Guardian Golem Hex/Summ 4% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Call Canine Familiar Summ 0% N/A 63% 3 Gell's Gravitas Tloc 0% N/A 63% 3 Swiftness Air 0% N/A 63% 3 Teleport Other Tloc 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 95% 4 Silence Hex/Air 2% N/A 98% 5 Agony Necr 0% N/A 100% 5 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! e - 3 inky potions (gained 1) Found a stone staircase leading down. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Search for what [? for help]? . You see here a rat corpse. You see here 2 curare-tipped darts. l - 2 curare-tipped darts A bat comes into view. You shoot a sling bullet. The sling bullet misses the bat. You hear a shout! You shoot a sling bullet. The sling bullet closely misses the bat. You hear a shout! The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder bites you. You take 1 damage, and have 25/26 hp. You shoot a sling bullet. The sling bullet misses the adder. You hear an angry hiss. The adder bites you. x2 You take 7 damage, and have 18/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder completely misses you. A ball python comes into view. You now have 2/4 mp. Hop to where? Press: ? - help, Dir - move target A goblin comes into view. It is wielding a +0 dagger. Boing! Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The goblin shouts! You now have 0/4 mp. You shoot a sling bullet. The sling bullet misses the goblin. A giggling sprite leaps out and doodles on the goblin's face. The goblin hits you with a +0 dagger. You take 2 damage, and have 17/26 hp. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the goblin. An adder comes into view. The goblin hits you with a +0 dagger. The adder closely misses you. You take 2 damage, and have 15/26 hp. You shoot a sling bullet. The sling bullet misses the adder. The goblin seems less drained. The adder closely misses you. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the adder! The goblin hits you with a +0 dagger. The adder bites you. You take 3 damage, and have 12/26 hp. You shoot a sling bullet. The sling bullet hits the ball python. The ball python closely misses you. The ball python barely misses you. The adder bites you. You are poisoned. The adder poisons you! The goblin barely misses you. The adder bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 7 damage, and have 5/26 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder misses you. The adder closely misses you. The goblin hits you but does no damage. You take 2 damage, and have 3/26 hp. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. The adder bites you. You die... #.# ...# #.# ...# #####.# ... #.....### S. #.#.....# ### .# #.#.....# #.##.# #.#.....###....# ##### #......gSS.....# ....# #####)....@###+++# ....###.........## ....##..#####.### ....##.## #.# .......######## ............# ######.....## #......# #......# You could see an adder, a goblin and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 5 bats (D:1 D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1 D:2) 3 hobgoblins (D:1 D:2) 2 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 3 rats (D:1 D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 149 | D:1 | Reached skill level 1 in Stealth 149 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 444 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 729 | D:1 | Learned a level 2 spell: Jinxbite 885 | D:2 | HP: 13/26 [goblin/+0 dagger (2)] 886 | D:2 | HP: 5/26 [goblin/+0 dagger (4)] 888 | D:2 | HP: 2/26 [poisoned by an adder] 888 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, chequers_serial_rivers_large_a, hangedman_feature_mirror, kennysheep_flooded_box, kennysheep_cluttered_room Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.9 Fighting | | 1.2 Ranged Weapons | | 2.9 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 79 Cast: Jinxbite || 1 Ability: Hop || 1 Armour: Robe || 21 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1061 | 992 | 69 | 0 | 819 | 2 | 530.5 | Dungeon | 1061 | 992 | 69 | 0 | 819 | 2 | 530.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 146 daAuts Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, chequers_serial_rivers_large_a, hangedman_feature_mirror, kennysheep_flooded_box, kennysheep_cluttered_room Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1061 | 992 | 69 | 0 | 819 | 2 | 530.5 | Dungeon | 1061 | 992 | 69 | 0 | 819 | 2 | 530.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 146 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------