Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 9722016402777966945 44 Runia the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Nov 3, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:02:00 (1440 turns). Runia the Vexing (Barachi Hexslinger) Turns: 1440, Time: 00:02:00 Health: 0/26 AC: 3 Str: 9 XL: 3 Next: 60% Magic: 2/4 EV: 12 Int: 13 God: Gold: 93 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry {wiz+} HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: lethally poisoned (0 -> -13), weak-willed, unable to hop, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - a throwing net {=f, !d} Armour c - a +0 robe e - a +0 leather armour (worn) (You took it off a hobgoblin on level 1 of the Dungeon) Jewellery h - a ring of wizardry (left hand) {wiz+} (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of poison {!r} f - a scroll of teleportation {unknown} Potions g - a potion of mutation {unknown} Skills: - Level 1.2 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging * Level 2.4 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 16% 1 Sigil of Binding Hex 9% N/A 12% 3 Inner Flame Hex/Fire 6% N/A 19% 3 Cause Fear Hex 4% N/A 38% 4 Dimensional Bullseye Hex/Tloc 2% N/A 58% 4 Alistair's Intoxication Tmut/Pois 0% N/A 98% 5 Haunt Necr/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. You kill the hobgoblin! The jinxing sprites lose interest in you. No target in view! You see here a +0 club. There is a stone staircase leading down here. You start resting. You feel your willpower return. You regained 3 hp, and now have 25/26 hp. MP restored: 4 You start resting. Health restored: 26 You climb downwards. The goblin barely misses you. There is a stone staircase leading up here. The goblin hits you with a +1 dagger of electrocution. You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet hits the goblin. The goblin hits you but does no damage. You are electrocuted! You take 8 damage, and have 16/26 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You see here a +1 dagger of electrocution. There is a stone staircase leading down here. You start resting. Health restored: 26 You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. The goblin shoots a sling bullet. The sling bullet barely misses you. You hear a shout! There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. The goblin closely misses you. The rat bites you. The goblin misses you. You take 3 damage, and have 23/26 hp. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The goblin hits you with a +0 dagger of venom. You are poisoned. The rat bites you. A goblin comes into view. It is wielding a +0 club. You take 3 damage, and have 20/26 hp. You feel sick. The goblin hits you but does no damage. You are more poisoned. The rat closely misses you. You climb upwards. You feel very sick. There is a stone staircase leading down here. You take 7 damage, and have 13/26 hp. MASSIVE DAMAGE!! Hop to where? Press: ? - help, Dir - move target Boing! You feel very sick. You take 3 damage, and have 10/26 hp. Casting: Jinxbite (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. You take 1 damage, and have 9/26 hp. You now have 2/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 club. You take 2 damage, and have 7/26 hp. You shoot a sling bullet. The sling bullet barely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin misses you. You take 2 damage, and have 5/26 hp. You shoot a sling bullet. The sling bullet misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. You are lethally poisoned! You take 2 damage, and have 3/26 hp. You shoot a sling bullet. The sling bullet hits the goblin. A giggling sprite leaps out and bonks the goblin with its +0 dagger of venom. You die... ........###+## #.### # ##.####.# #.# #...# # ##.# #.# #.# ###.# # ##)####.###.#### #.# ##..........>..# #.# ##.#.##......).# #.# ..###.#..#...#.# #.# .## ##...#..##.########.# ..###....#....rg@.......# ##.#.###.##.##.########## ##.## #.##.##.# ### #.##.##.# #.......# ####.#### #### #.# ...########.# # .........##.# # You could see a goblin (very drained) and a rat. Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 6 goblins (D:1 D:2) 8 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runia the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 218 | D:1 | HP: 7/15 [dart slug/slug dart (5)] 220 | D:1 | Reached skill level 1 in Stealth 220 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 360 | D:1 | Learned a level 2 spell: Jinxbite 721 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 752 | D:1 | Reached skill level 2 in Stealth 1434 | D:1 | HP: 13/26 [poisoned by a goblin] 1438 | D:1 | HP: 5/26 [poisoned by a goblin] 1440 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners, minmay_hexomino_u4 D:2: minmay_spotlight, layout_basic, hangedman_feature_mirror, corexii_corridor_pit, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.4 Fighting | | 1.2 Ranged Weapons | | 2.7 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 99 Cast: Jinxbite || 5 Ability: Hop || 1 Armour: Robe || 17 Leather armour || 14 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1639 | 1615 | 24 | 250 | 1094 | 2 | 819.5 | Dungeon | 1639 | 1615 | 24 | 250 | 1094 | 2 | 819.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1617 daAuts D:2: 22 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners, minmay_hexomino_u4 D:2: minmay_spotlight, layout_basic, hangedman_feature_mirror, corexii_corridor_pit, minmay_goblin_outpost Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1639 | 1615 | 24 | 250 | 1094 | 2 | 819.5 | Dungeon | 1639 | 1615 | 24 | 250 | 1094 | 2 | 819.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1617 daAuts D:2: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------