Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 15558846433810781219 3 Runnerthe2 the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on May 26, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (102 turns). Runnerthe2 the Magician (Djinni Fire Elementalist) Turns: 102, Time: 00:02:01 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 6 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of haste {unknown} c - a potion of berserk rage {unknown} d - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the quokka! You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You aren't experienced enough to cast this spell. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a ball python (moderately wounded, constricting you) You conjure some foxfire! The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Your foxfire dissipates! The foxfire hits the ball python. You kill the ball python! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The foxfire hits the endoplasm. The endoplasm is moderately wounded. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ### ..# #.# #### # ####.##..... #.#.......# #.#v##.# #^v@J..# ###.#### #.# ##.# ##..#### ####### ####......# #.....# ...........###.....# .......###.........# .....#.###.###.....# You could see an endoplasm (ally target). Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Runnerthe2 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Runnerthe2 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D:1 | Found Ofetinip's Antique Weapon Emporium. 102 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross, ebering_ecumenical_altar_rust, serial_shops, shop, minmay_misc_feat_encased, hangedman_decor_push, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 6 Armour: Robe || 4 Dodge: Dodged || 6