Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 3456074029709534716 105 RunningOutOfThyme the Trooper (level 4, -4/34 HPs) Began as an Octopode Shapeshifter on Nov 3, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1682 turns). RunningOutOfThyme the Trooper (OpSh) Turns: 1682, Time: 00:01:37 Health: -4/34 AC: 1 Str: 13 XL: 4 Next: 81% Magic: 4/4 EV: 12 Int: 14 God: Gold: 60 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Missiles e - 2 javelins (quivered) l - a throwing net Jewellery k - the amulet "Riaw" {Reflect rElec Int+3 SH+5 Stlth+} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. Talismans b - a beast talisman (active) c - a flux talisman Scrolls f - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} Potions a - a potion of lignification d - a potion of berserk rage {unknown} i - 2 potions of curing {unknown} j - a potion of magic m - a potion of enlightenment {unknown} n - a potion of haste {unknown} Skills: + Level 4.4 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +3 vampiric whip. The gnoll hits you from afar with a +0 spear. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll but do no damage. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +3 vampiric whip! * * * LOW HITPOINT WARNING * * * The gnoll draws strength from your wounds! The gnoll misses you. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +3 vampiric whip! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. Unknown command. It was a potion of magic. Magic courses through your body. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You die... #.## #### ...# #..# #. #.## #..### ###. ...## ######..(. .... ....# ........######## ...## ............... ....## #....#....... .....## ..##########....#.###.## .)....# .....g)h................ .....## #############....####.... ......###........##.#....# ##..# .......#########.##.#...## #.... ........#...........#...# ##... ..........####.#.##.#...## ##.# ........##...............# ##. .......###.###.####.#...## # ......## #.# #.# #.#....# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 4 adders (D:2) 5 dart slugs 2 ribbon worms (D:2) 4 bats 5 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins 2 jackals (D:1) 4 quokkas A ball python (D:1) 3 frilled lizards 2 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RunningOutOfThyme the Octopode Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 126 | D:1 | Reached skill level 2 in Fighting 126 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 575 | D:1 | Reached XP level 3. HP: 17/25 MP: 3/3 635 | D:1 | Reached skill level 3 in Fighting 983 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1025 | D:2 | Reached skill level 4 in Fighting 1205 | D:2 | Identified the amulet "Riaw" {Reflect rElec Int+3 SH+5 | Stlth+} 1681 | D:2 | HP: 1/34 [gnoll/+3 vampiric whip (9)] 1682 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b D:2: layout_basic, nicolae_figureground_pulse, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 4 | 4.4 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 62 | 23 || 85 Constrict | 17 | 9 || 26 Tentacles | 12 | 7 || 19 Punch | 2 | || 2 Throw: Javelin | 1 | || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Skin | 22 | 16 || 38 Dodge: Dodged | 35 | 10 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1678 | 1664 | 14 | 21 | 1355 | 2 | 839.0 | Dungeon | 1678 | 1664 | 14 | 21 | 1355 | 2 | 839.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 884 daAuts D:1: 794 daAuts Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 62 | 23 || 85 Constrict | 17 | 9 || 26 Tentacles | 12 | 7 || 19 Punch | 2 | || 2 Throw: Javelin | 1 | || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Skin | 22 | 16 || 38 Dodge: Dodged | 35 | 10 || 45