Dungeon Crawl Stone Soup version 0.33-a0-312-ga8252ba838 (webtiles) character file. Game seed: 15621029551097659349 0 RustandSilver the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Nov 13, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (24 turns). RustandSilver the Chiller (Merfolk Ice Elementalist) Turns: 24, Time: 00:00:11 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, RustandSilver the Merfolk Ice Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the door. There is an open door here. Found Great Wizards, Vol. II. An endoplasm and a hobgoblin come into view. Found 11 gold pieces and a scroll labelled FINWAE EBIUTS. The endoplasm quivers. The hobgoblin shouts! The endoplasm closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The hobgoblin hits you. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The hobgoblin hits you. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..# .. ####.## ##.....## ##.?.....## #.$.......# #.....:...# ####..g@.....# ......J......# #.########.#...... #..........#...### #..##'##♣.♣# ...# # #...#♣ß♣ ...# #.♣.#♣♣♣ .... #...# ..## ##''#### You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RustandSilver the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts