Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7546747612794329641 55 Rustle the Changeling (level 3, -2/30 HPs) Began as a Merfolk Shapeshifter on Mar 17, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (999 turns). Rustle the Changeling (Merfolk Shapeshifter) Turns: 999, Time: 00:01:26 Health: -2/30 AC: 2 Str: 14 XL: 3 Next: 93% Magic: 3/3 EV: 17 Int: 11 God: Gold: 24 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + C - ring of protection from cold HPRegen 0.25/turn E - +5 ring of evasion MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 4.0 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 34% 1 Blink Tloc 0% N/A 47% 2 Call Imp Summ 0% N/A 47% 2 Vhi's Electric Charge Tloc/Air 0% N/A 98% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Inventory: Armour a - a +0 animal skin (worn) Magical Staves i - a staff of earth {!a} Jewellery C - a ring of protection from cold (left hand) E - a +5 ring of evasion (right hand) Talismans c - a beast talisman d - a flux talisman Scrolls e - 2 scrolls of fog {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of blinking {unknown} Potions f - a potion of might {unknown} g - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ##.# #.$ #.# #########.###### .......<..)!...# #########)####.# #.# #######.# .......h# .......g.# ########.# .# .# .# .# .# You could see a gnoll. Message History You barely miss the gnoll. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.0 Dodging | | 2.6 Unarmed Combat | | 3.2 Shapeshifting | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 80 Use: Potion || 1 Armour: Animal skin || 36 Skin || 3 Dodge: Dodged || 47 Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, chequers_serial_rivers_small_3 D:2: layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rustle the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 167 | D:1 | Reached skill level 2 in Fighting 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 847 | D:2 | Reached skill level 3 in Fighting 847 | D:2 | Reached XP level 3. HP: 11/29 MP: 3/3 956 | D:2 | Reached skill level 4 in Fighting 996 | D:2 | HP: 3/30 [gnoll/+0 spear (6)] 997 | D:2 | HP: 1/30 [gnoll/+0 spear (3)] 999 | D:2 | Slain by a gnoll Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 957 | 31 | 81 | 701 | 2 | 494.0 | Dungeon | 988 | 957 | 31 | 81 | 701 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 99 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------