Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Ryanme17 the Conjurer (Draconian Conjurer) Turns: 439, Time: 00:01:59 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 31% Magic: 5/5 EV: 12 Int: 18 God: Gold: 43 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 43 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll labelled DOSKUA KOMENEI d - a scroll labelled MEOJELL RYNKU Potions a - a potion of magic Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 98% to hit) The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) You now have 30 gold pieces (gained 8). You now have 43 gold pieces (gained 13). Found 5 stones. .........# #............ .........###............ ..÷....†.#.............. .........+.............. .........#....##........ .........#....#####..... .................# .... ##.....#.........##..... .......#........@....... ... #..........#..... ... #..........# .... ... #..........# ... ... #..........# .. ... #........##. . ... ####+#### .. ... (. ... There are no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ryanme17 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 347 | D:1 | Learned a level 2 spell: Searing Ray Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 26 Tailslap || 4 Cast: Magic Dart || 21 Searing Ray || 2 Armour: Skin || 13 Dodge: Dodged || 22