Dungeon Crawl Stone Soup version 0.27-a0-1051-g288ea87c7c (webtiles) character file. Game seed: 3180766025938855868 548 SJWr the Conjurer (level 7, -7/38 (41) HPs) Began as an Octopode Conjurer on Apr 20, 2021. Was an Initiate of Vehumet. Mangled by Duvessa ... wielding a +2 short sword of draining (19 damage) ... on level 4 of the Dungeon. The game lasted 00:17:46 (3707 turns). SJWr the Conjurer (Octopode Conjurer) Turns: 3707, Time: 00:17:46 HP: -7/38 (41) AC: 1 Str: 6 XL: 7 Next: 28% MP: 2/12 EV: 13 Int: 23 God: Vehumet [......] Gold: 107 SH: 0 Dex: 10 Spells: 2/12 levels left rFire + . . SeeInvis . b - staff of conjuration {!a} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . F - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 107 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.6 Dodging + Level 5.3 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations - Level 1.0 Hexes + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 60% N/A 8% 3 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 96% 3d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 30% 2d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 7% 1 Corona Hex 8% N/A 8% 1 Animate Skeleton Necr 8% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Fulminant Prism Conj/Hex 15% 3d11 26% 4 Inventory: Hand Weapons a - a +2 dagger of venom c - the +8 whip of the Wizarding Priest {holy, rC+ Will- Dex+3 SInv} (You found it on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from cold. It lets you see invisible. It decreases your willpower. Missiles j - 3 throwing nets {=f} Magical Staves b - a staff of conjuration (weapon) {!a} Jewellery F - a ring of protection from fire (left tentacle) Wands h - a wand of charming (8) Scrolls i - a scroll of magic mapping Potions d - a potion of degeneration {unknown} e - a potion of invisibility f - 2 potions of heal wounds {@q2} g - a potion of lignification k - a potion of haste {unknown} l - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Annotations: D:4 1 runed translucent door, ClownBaby's ghost, novice GrMo; Duvessa #..........# #.## #..........# ####.# #..........# #.(..# #..........# #.#### ##.[......## #.######### #..........######.<.>...... #..............############ #..........###...###### #.........@# ###......## #.........e# ######..# ##.........# ##.### ##......#.#** #...## ########.).# ###..# ###.#* ##.. *..#* ### **..#* *#..# ****** You could see Duvessa (berserk). Message History Aim: Duvessa, wielding a +2 short sword of draining and wearing a +0 ring mail (wandering, hasn't noticed you, 87% to hit) You feel a surge of power! The searing ray hits Duvessa! Duvessa is heavily wounded. Duvessa shouts! (Press . to maintain the ray.) Duvessa goes berserk! The searing ray hits Duvessa but does no damage. Duvessa is heavily wounded. The searing ray hits Duvessa! Duvessa is severely wounded. Duvessa hits you with a +2 short sword of draining! You feel drained. Duvessa hits you with a +2 short sword of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa. Duvessa is almost dead. You finish channeling your searing ray. Duvessa barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +2 short sword of draining and wearing a +0 ring mail (almost dead, berserk, 87% to hit) You feel a surge of power! The searing ray hits Duvessa. Duvessa is almost dead. (Press . to maintain the ray.) Duvessa hits you with a +2 short sword of draining!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.3 Conjurations | 5 6 | 6.1 Dodging | 3 | 3.6 Spellcasting | 3 | 3.4 Hexes | 1 | 1.0 Translocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 14 | | || 14 Tentacles | 2 | 2 | || 4 Constrict | 2 | 3 | || 5 Staff | | 12 | || 12 Cast: Magic Dart | 45 | 68 | 4 || 117 Searing Ray | 3 | 8 | 5 || 16 Use: Scroll | | 9 | || 9 Stab: Sleeping | 2 | | || 2 Armor: Skin | 3 | | || 3 Dodge: Dodged | 10 | 14 | 1 || 25 Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hangedman_decor_growths D:2: layout_basic D:3: minmay_chambers_of_threes, layout_basic, lemuel_doored_altar, shapermc_ecumenical_altar_gd, lightli_sewer_entry_pipes D:4: layout_rooms, grunt_temple_overflow_open, gammafunk_ghost_grave, uniq_menkaure, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SJWr the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 212 | D:1 | Reached skill level 3 in Stealth 390 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1521 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1781 | D:3 | Noticed an ogre 2056 | D:3 | Reached skill level 4 in Stealth 2056 | D:3 | Reached skill level 5 in Conjurations 2058 | D:3 | Reached XP level 5. HP: 31/31 MP: 1/8 2189 | D:3 | Found a glowing drain. 2197 | Sewer | Entered a sewer 2273 | Sewer | Noticed Purgy 2277 | Sewer | Killed Purgy 2278 | Sewer | Reached skill level 3 in Dodging 2278 | Sewer | Reached skill level 3 in Spellcasting 2278 | Sewer | Reached XP level 6. HP: 25/36 MP: 4/10 2540 | D:3 | Found a radiant altar of Vehumet. 2543 | D:3 | Became a worshipper of Vehumet 2587 | D:3 | Found a faded altar of an unknown god. 3312 | D:4 | Learned a level 3 spell: Dazzling Flash 3317 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3321 | D:4 | Identified the +8 whip of the Wizarding Priest {holy, rC+ | Will- Dex+3 SInv} 3394 | D:4 | Noticed Menkaure 3398 | D:4 | Killed Menkaure 3399 | D:4 | Reached skill level 5 in Stealth 3399 | D:4 | Reached skill level 6 in Conjurations 3399 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/12 3540 | D:4 | Found a runed translucent door. 3541 | D:4 | Noticed ClownBaby's ghost (novice GrMo) 3689 | D:4 | Noticed Dowan 3695 | D:4 | Killed Dowan 3695 | D:4 | Noticed Duvessa 3696 | D:4 | Reached skill level 1 in Hexes 3696 | D:4 | Reached skill level 1 in Translocations 3707 | D:4 | Mangled by Duvessa Vanquished Creatures Menkaure (D:4) Purgy (Sewer) An ogre (D:3) Dowan (D:4) A bullfrog skeleton (D:4) 6 adders A gnoll (D:4) 2 river rats (D:3) 2 worms (D:3) A dart slug (D:3) 2 orcs (D:3) 7 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals 7 quokkas 12 ball pythons 11 bats 4 frilled lizards 5 goblins 10 kobolds 4 rats (D:3) 90 creatures vanquished. Vanquished Creatures (others) 4 demonic plants (D:3) 4 fungi (D:3) 4 plants (D:3) 12 creatures vanquished. Grand Total: 102 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3710 | 3577 | 133 | 385 | 2643 | 5 | 742.0 | Dungeon | 3496 | 3363 | 133 | 297 | 2643 | 4 | 874.0 | Sewer | 213 | 213 | 0 | 88 | 0 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1257 daAuts D:1: 1105 daAuts D:2: 731 daAuts D:4: 402 daAuts Sewer: 213 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 331 | 453 | 57.8 | 62 | 28 | 31.1 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 82 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 146 | 73 | 33.3 | 15 | 20 | 57.1 D:4 | 63 | 241 | 79.3 | 7 | 2 | 22.2 Sewer | 0 | 139 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------