Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2145830406608980155 0 SSird the Conjurer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Apr 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). SSird the Conjurer (Gnoll Wanderer) Turns: 0, Time: 00:00:10 Health: 17/17 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 dagger Missiles b - 2 atropa-tipped darts (quivered) c - 2 datura-tipped darts d - 14 poisoned darts Armour g - a +0 robe (worn) Potions f - a potion of attraction Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, SSird the Gnoll Wanderer. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a whip, a book of Burglary and 2 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, 2 datura-tipped darts, 14 poisoned darts, a +0 dagger, a potion of attraction, a +0 robe; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... . ..... .#... . .. .... .... $. ... .#. ..# ... ...# .. .. .... .#...#:#.#.#... .........)..... #.@.# ............... ...#.#.#.#...#. .... .. .. #... ... #.. .#. ... .. .... .... .. . ...#. ..... . ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SSird the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | SSird set off with the following items: a +0 dagger, 2 | atropa-tipped darts, 2 datura-tipped darts, 14 poisoned | darts, a +0 dagger, a potion of attraction, a +0 robe; and | the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic