Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6056582573452261279 56 SSird the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Mar 20, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1260 turns). SSird the Apothecary (Octopode Alchemist) Turns: 1260, Time: 00:02:52 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 95% Magic: 4/7 EV: 12 Int: 19 God: Gold: 75 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a +0 dagger (weapon) Scrolls d - 2 scrolls of fog {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} e - a potion of invisibility {unknown} h - a potion of curing {unknown} i - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth * Level 2.8 Spellcasting + Level 1.5 Conjurations + Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Lesser Beckoning Tloc 4% N/A 24% 2 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Teleport Other Tloc 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; an adder corpse You now have 75 gold pieces (gained 13). You open the door. There is an open door here. You open the door. A hobgoblin comes into view. Found a scroll labelled GIOKHU ZAESOPT. There is an open door here. 2 endoplasms and an adder come into view. The adder hisses angrily. The hobgoblin shouts! The endoplasm quivers. x2 You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You hit the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. x2 You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. The sting misses the adder. The adder misses you. The endoplasm hits you. The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder barely misses you. The endoplasm completely misses you. You hit the adder but do no damage. Your grab misses the adder. You squeeze the adder. The adder is heavily wounded. The adder bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #...#######...###.#...#. #######.#########...###.#.#... #.....>.................#.#### ###'####################..#..... #.........# #### #........ #.........# ...# ##...#### #.........######...#### #.#.# #.........#.....J.....# #.#.# #.........#....@S.....# #.#.. #.........#.....J.....# #+#+## #.........#............ ###'##....'............ ####.##.####............ .....##.# #....?......# #######'####...........# ..†.......#####+#######. ######....# You could see an adder (poisoned) and 2 endoplasms. Vanquished Creatures An adder (D:2) 6 bats 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 6 ball pythons (D:1) 6 frilled lizards 7 kobolds 2 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SSird the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 537 | D:1 | Reached XP level 3. HP: 17/21 MP: 6/6 740 | D:1 | Learned a level 2 spell: Mercury Vapours 1260 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 2.8 Conjurations | | 1.5 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 17 Tentacles || 9 Short sword || 41 Dagger || 15 Cast: Sting || 26 Mercury Vapours || 1 Stab: Sleeping || 8 Armour: Skin || 35 Dodge: Dodged || 42