Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4301709969589162841 42 SSird the Apothecary (level 3, -2/21 HPs) Began as an Octopode Alchemist on Mar 20, 2025. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1209 turns). SSird the Apothecary (Octopode Alchemist) Turns: 1209, Time: 00:01:35 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 54% Magic: 0/6 EV: 12 Int: 19 God: Gold: 91 SH: 0 Dex: 12 Spells: 6/7 levels left rFire + . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery d - a ring of protection from fire (left tentacle) Scrolls e - a scroll of silence {unknown} Potions a - a potion of magic c - 3 potions of enlightenment {unknown} Skills: + Level 2.3 Dodging + Level 3.3 Stealth * Level 2.6 Spellcasting + Level 1.5 Conjurations + Level 3.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. A quokka is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (60% to hit) The sting misses the quokka. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (60% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. You grab the quokka. You squeeze the quokka, but do no damage. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #... K.... # #..#....## #.##......... #.#..###...# #..>.....r.# ###)#.##.#.# #†#.# #r#.# #@#.# #...# #.### ##.######## #.......... #>.########## #..##.†...... #...#.######## ##.†#.#......# You could see a quokka (poisoned). Vanquished Creatures An adder (D:2) A shadow imp (D:2) 2 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds 2 quokkas 4 ball pythons A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SSird the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 325 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1075 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/6 1209 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.3 Spellcasting | | 2.6 Conjurations | | 1.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 26 Constrict || 7 Unarmed || 3 Tentacles || 5 Cast: Sting || 32 Stab: Sleeping || 3 Armour: Skin || 27 Dodge: Dodged || 27