Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10136554015861757355 95 SSird the Conjurer (level 4, -1/45 HPs) Began as a Demonspawn Conjurer on Mar 22, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:02:42 (1855 turns). SSird the Conjurer (Demonspawn Conjurer) Turns: 1855, Time: 00:02:42 Health: -1/45 AC: 22 Str: 7 XL: 4 Next: 39% Magic: 4/8 EV: 2 Int: 20 God: Gold: 132 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + d - melded +2 helmet rElec . (cloak currently unavailable) rCorr . g - melded +2 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, lethally poisoned (-1 -> -15), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (yellow scales 2) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles j - 6 curare-tipped darts Armour a - a +0 robe (melded) d - a +2 helmet (melded) g - a +2 pair of gloves (melded) Scrolls f - a scroll of teleportation {unknown} i - 2 scrolls of blinking {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth * Level 3.0 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are mostly covered in yellow scales. (AC +3))) Message History You feel very sick. The orc wizard gestures at you while chanting. The puff of flame hits you but does no damage. You closely miss the orc wizard. The orc wizard is severely wounded. You feel sick. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is severely wounded. You feel sick. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. You are confused. Unknown command. You attack the rock wall. You feel sick. The orc wizard points at you and mumbles some strange words. You resist with some effort. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You're too confused to cast spells. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You barely miss the orc wizard. The orc wizard is severely wounded. You feel sick. The orc wizard hits you but does no damage. You nearly hit yourself! You feel sick. You are no longer poisoned. The orc wizard hits you but does no damage. You are lethally poisoned! You miss the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard hits you but does no damage. You are more poisoned. You closely miss the orc wizard. You die... ...........# # ##(#.......#.# # #........##.#.# #..............% ##..........†..#. #.........##..... #..........)..### #....)....###.# ###...##)♣# # #... #.o# ........... ########..... ####### You could see an orc wizard. Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 6 ball pythons 3 bats 5 endoplasms 2 giant cockroaches (D:3) 7 goblins 3 hobgoblins (D:1) 6 jackals 5 kobolds 3 quokkas A frilled lizard (D:1) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SSird the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 680 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 950 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 1579 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/8 1855 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_rooms D:3: layout_loops_ring, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.4 Spellcasting | 3 | 3.0 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 47 | 28 || 75 Unarmed | 6 | || 6 Cast: Magic Dart | 52 | 29 || 81 Searing Ray | 1 | || 1 Use: Potion | | 3 || 3 Armour: Robe | 33 | 20 || 53 Skin | | 19 || 19 Dodge: Dodged | 47 | 14 || 61