Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 6451884475316175727 30 STHMFLV the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 24, 2023. Slain by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (1695 turns). STHMFLV the Conjurer (Demonspawn Conjurer) Turns: 1695, Time: 00:01:09 Health: 0/24 AC: 8 Str: 7 XL: 3 Next: 3% Magic: 4/7 EV: 12 Int: 21 God: Gold: 75 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn i - ring of positive energy MPRegen 0.10/turn (no ring) @: sanguine armoured, repel missiles A: sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 club f - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a scarf of repulsion (worn) Jewellery i - a ring of positive energy (left hand) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of silence {unknown} g - a scroll of acquirement {unknown} m - a scroll of vulnerability {unknown} n - 3 scrolls of teleportation {unknown} Potions b - a potion of magic j - 2 potions of attraction {unknown} k - a potion of ambrosia {unknown} l - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Beastly Appendage Tmut 4% N/A 14% 1 Necrotise Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Wereblood Tmut 2% N/A 21% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) Magic restored. There is a stone staircase leading down here. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Your blood congeals into armour. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shoots an arrow. The arrow closely misses you. You hear a shout! The centaur shoots an arrow. The arrow hits you! Okay, then. The centaur shoots an arrow. The arrow barely misses you. The centaur unwields a +0 shortbow. The centaur misses you. The centaur closely misses you. The centaur completely misses you. The centaur closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) You hear the slow rusting of a drain. The centaur closely misses you. The centaur kicks you but does no damage. A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the centaur. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur hits you. You die... ####...## #.#.....##### #....<....... ###.....##### ##...## ### ##>## ##.#####.# #........# ##@####### #c# #.# #.g ... ###. . .# You could see a centaur and a gnoll. Vanquished Creatures 3 dart slugs (D:1) 3 giant cockroaches 3 goblins (D:1) 2 jackals (D:2) 4 kobolds 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:2) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | STHMFLV the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 153 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 1288 | D:2 | Learned a level 2 spell: Searing Ray 1321 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1688 | D:3 | Noticed a centaur 1695 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, ebering_ghost_sewer_d, portal_sewer_entry_b, uniq_jessica Action || total ---------------------------++------- Melee: Club || 54 Dagger || 18 Punch || 1 Cast: Magic Dart || 22 Searing Ray || 3 Stab: Sleeping || 3 Armour: Robe || 33 Dodge: Dodged || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1709 | 1643 | 66 | 0 | 1398 | 3 | 569.7 | Dungeon | 1709 | 1643 | 66 | 0 | 1398 | 3 | 569.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 700 daAuts D:3: 50 daAuts