Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 1227912799651944575 156 STHMFLV the Conjurer (level 5, -5/35 HPs) Began as a Demonspawn Conjurer on Feb 24, 2023. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:28 (3464 turns). STHMFLV the Conjurer (Demonspawn Conjurer) Turns: 3464, Time: 00:02:29 Health: -5/35 AC: 4 Str: 7 XL: 5 Next: 15% Magic: 10/10 EV: 12 Int: 21 God: Vehumet [......] Gold: 134 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . s - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . n - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: spiny 2, sharp scales 1, demonic magic 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons q - a +3 dagger s - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery k - a +6 ring of dexterity v - a ring of wizardry Wands r - a wand of polymorph (3) Scrolls d - a scroll of magic mapping {unknown} e - 7 scrolls of identify {unknown} f - a scroll of teleportation {unknown} h - 2 scrolls of amnesia {unknown} i - a scroll of fear {unknown} p - 2 scrolls of blinking {unknown} w - a scroll of torment {unknown} x - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} g - a potion of ambrosia {unknown} j - a potion of flight {unknown} l - a potion of berserk rage {unknown} m - 2 potions of mutation {unknown} o - a potion of heal wounds {unknown} t - a potion of curing {unknown} u - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Hailstorm Conj/Ice 15% 3d5 12% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Ice Form Ice/Tmut 3% N/A 77% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You are mostly covered in sharp spines. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Spells you cast may paralyse adjacent enemies. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the orc. The orc is almost dead. The orc hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is almost dead. The orc is struck by your spines. You kill the orc! Vehumet accepts your kill. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .. ########. ... #.....#.. .#..# ##........ .....##......... #............... #......)o...... #......@)...... #......)....... #.............. ##.............. #.>............. ##............... #....<........... #.............[.. #................. You could see an orc priest (very poisoned). Vanquished Creatures 2 jellies (D:3) 2 adders (D:3) 2 dart slugs 5 orcs 3 bats 14 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) 11 kobolds 6 quokkas A ball python (D:3) 3 frilled lizards 2 goblins (D:3) 9 rats 69 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 8 toadstools (D:3) 10 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | STHMFLV the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 452 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 452 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 923 | D:1 | Learned a level 2 spell: Searing Ray 1728 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 1728 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2677 | D:3 | Found a radiant altar of Vehumet. 2693 | D:3 | Became a worshipper of Vehumet 3079 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3079 | D:3 | Reached XP level 4. HP: 27/30 MP: 5/8 3083 | D:3 | Reached skill level 5 in Conjurations 3326 | D:3 | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 3326 | D:3 | Reached XP level 5. HP: 35/35 MP: 10/10 3464 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, minmay_misc_feat_diagonals D:2: layout_loops_ring D:3: cheibrodos_fertilizer, layout_loops_ring, vehumet_crystals, kennysheep_minor_cross D:4: layout_cave_pods, grunt_qazlal_sundering, minmay_temple_entry_hall Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 7 | || 7 Short sword | | 29 || 29 Cast: Magic Dart | 30 | || 30 Searing Ray | 25 | 2 || 27 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 10 | 7 || 17 Dodge: Dodged | 26 | 13 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3493 | 3383 | 110 | 0 | 3010 | 4 | 873.2 | Dungeon | 3493 | 3383 | 110 | 0 | 3010 | 4 | 873.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1355 daAuts D:1: 1292 daAuts D:2: 832 daAuts D:4: 12 daAuts