Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 1923745914205253066 832 STHMFLV the Conjurer (level 7, -1/46 HPs) Began as a Demonspawn Conjurer on Feb 24, 2023. Was a Believer of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (6 damage) ... on level 5 of the Dungeon. The game lasted 00:06:52 (6970 turns). STHMFLV the Conjurer (Demonspawn Conjurer) Turns: 6970, Time: 00:06:53 Health: -1/46 AC: 5 Str: 4 (7) XL: 7 Next: 65% Magic: 7/14 EV: 12 Int: 19 (22) God: Vehumet [**....] Gold: 309 SH: 0 Dex: 14 (17) Spells: 6/15 levels left rFire . . . SeeInvis . c - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... s - +1 pair of boots {Stlth+} Stlth +++ (no amulet) HPRegen 0.27/turn o - +6 ring of dexterity MPRegen 0.14/turn q - ring of wizardry @: no status effects A: foul stench 1, sturdy frame 1, demonic touch 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 309 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 helmet (worn) s - a +1 pair of boots of stealth (worn) Magical Staves c - a staff of earth (weapon) Jewellery o - a +6 ring of dexterity (left hand) p - a ring of fire q - a ring of wizardry (right hand) r - an amulet of faith Scrolls g - a scroll of blinking {unknown} i - 4 scrolls of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions b - 2 potions of cancellation {unknown} d - 4 potions of degeneration e - a potion of curing {unknown} f - 2 potions of haste {unknown} h - a potion of resistance n - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting + Level 6.4 Conjurations + Level 4.2 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iron Shot Conj/Erth 18% 9d4 61% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 2-4/arc 1% 2 Dazzling Flash Conj/Hex 32% N/A 4% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 8% 2 Lesser Beckoning Tloc 8% N/A 8% 2 Iskenderun's Battlesphe Conj 29% 2d8 10% 5 Fulminant Prism Conj/Hex 8% 3d6 13% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 13% 4 Gell's Gravitas Tloc 4% N/A 16% 3 Teleport Other Tloc 4% N/A 16% 3 Tukima's Dance Hex 4% N/A 16% 3 Dispel Undead Necr 4% 3d7 43% 4 Passage of Golubria Tloc 4% N/A 43% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 77% 5 Death Channel Necr 2% N/A 99% 6 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Kikubaaqudgha Nemelex Xobeh Sif Muna Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Your movements are slightly less encumbered by armour. (ER -2) Your touch may inflict minor irresistible damage on your foes. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword of speed (81% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club. You die... . .......##....... .##.#.#..#.......# #................. . #.#.#.#........... #.. ................. .....#.#.#...#._.#... .......<...........?. .....#.#.##...#....## ... ...(..##@## .[... . ...#.#.#.#O##...... .............#... ##. ....##.#.#......# ... #......)..... ... #.#.#..... .......## ...#.#.#....# .....o.<....# You could see a two-headed ogre. Vanquished Creatures Eustachio (D:4) Menkaure (D:4) An ogre (D:3) A howler monkey (D:4) A jelly (D:4) 2 orc priests (D:4) 2 iguanas (D:4) 2 orc wizards (D:4) A statue (D:4) Robin (D:3) 6 adders 3 gnolls (D:4) 2 worms (D:3) 5 dart slugs 10 orcs 5 endoplasms 8 giant cockroaches 18 goblins 16 hobgoblins A jackal (D:4) 7 quokkas 6 ball pythons 5 bats 3 frilled lizards 10 kobolds 6 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | STHMFLV the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 326 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 527 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:1 | Reached skill level 1 in Earth Magic 1080 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/6 1595 | D:2 | Found a faded altar of an unknown god. 1669 | D:2 | Identified the +1 sling of the Silent Majority {drain, | *Corrode rN+ Dex+4} 1997 | D:2 | Found a radiant altar of Vehumet. 2005 | D:2 | Became a worshipper of Vehumet 2677 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2677 | D:2 | Reached XP level 4. HP: 19/30 MP: 2/8 2873 | D:3 | Noticed an ogre 3562 | D:3 | Killed an ogre 3563 | D:3 | Reached skill level 5 in Conjurations 3563 | D:3 | Reached XP level 5. HP: 4/35 MP: 6/10 3850 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3850 | D:3 | Found a shimmering blue altar of Sif Muna. 3892 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3975 | D:3 | Noticed Robin 3995 | D:3 | Reached * piety under Vehumet 3995 | D:3 | Offered knowledge of Freeze by Vehumet. 4000 | D:3 | Killed Robin 4409 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4486 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4486 | D:3 | Found a shimmering blue altar of Sif Muna. 4717 | D:4 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 4717 | D:4 | Reached XP level 6. HP: 37/41 MP: 0/11 5643 | D:4 | Found an opulent altar of Gozag. 6002 | D:4 | Learned a level 6 spell: Iron Shot 6059 | D:4 | Noticed Eustachio 6240 | D:4 | Noticed Menkaure 6247 | D:4 | Killed Menkaure 6247 | D:4 | Reached ** piety under Vehumet 6247 | D:4 | Offered knowledge of Static Discharge by Vehumet. 6248 | D:4 | Reached skill level 6 in Conjurations 6248 | D:4 | Reached XP level 7. HP: 14/46 MP: 7/13 6491 | D:4 | Killed Eustachio 6645 | D:4 | Found a radiant altar of Vehumet. 6865 | D:5 | Entered Level 5 of the Dungeon 6865 | D:5 | Noticed a two-headed ogre 6957 | D:5 | Found an ornate altar of the Wu Jian Council. 6970 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, hangedman_decor_opposing, serial_park_tiny_1 D:2: layout_basic, ebering_ecumenical_altar_hall, basic_altar D:3: layout_basic, mainiacjoe_overflow_brackets, nicolae_overflow_two_pavilions, uniq_robin D:4: kennysheep_six_static_rooms, layout_gridville, nicolae_gozag_seed_capital, vehumet_statue, minmay_bisected, uniq_menkaure, uniq_eustachio D:5: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_glass, grunt_decor_mini_mirrors, st_stairs_13 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 1 2 3 4 | 4.2 Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 13 | 2 | 1 || 16 Touch | 2 | 1 | || 3 Cast: Magic Dart | 21 | 4 | || 25 Searing Ray | 30 | 62 | 13 || 105 Use: Potion | | 1 | 1 || 2 Armour: Robe | 10 | 10 | 4 || 24 Dodge: Dodged | 45 | 37 | 11 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6974 | 6784 | 190 | 0 | 5901 | 5 | 1394.8 | Dungeon | 6974 | 6784 | 190 | 0 | 5901 | 5 | 1394.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2155 daAuts D:2: 1992 daAuts D:3: 1748 daAuts D:1: 1059 daAuts D:5: 18 daAuts