Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 17317208421902188630 32 STHMFLV the Conjurer (level 3, -3/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2023. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1155 turns). STHMFLV the Conjurer (Demonspawn Conjurer) Turns: 1155, Time: 00:00:57 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 5/7 EV: 12 Int: 21 God: Gold: 38 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn c - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} f - a scroll of fog {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Swiftness Air 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a small tail. Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You grow a small tail. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! Ouch! That really hurt! You see here a +0 mace. Magic courses through your body. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. You die... .#...#...........# .#._.#...........# .#...#...........# .#.<.#...........# .#...#...........# .#####...........# .................# #.#..............# ..#..........ggg@# ####+#########+### # # You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 5 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | STHMFLV the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 407 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 407 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1085 | D:2 | Found a faded altar of an unknown god. 1121 | D:2 | Learned a level 2 spell: Searing Ray 1128 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1128 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 1155 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring D:2: layout_basic, nicolae_ecumenical_oubliette, kennysheep_generic_room_16 Action || total ---------------------------++------- Melee: Unarmed || 32 Cast: Magic Dart || 33 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1125 | 31 | 0 | 969 | 2 | 578.0 | Dungeon | 1156 | 1125 | 31 | 0 | 969 | 2 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts D:2: 69 daAuts