Dungeon Crawl Stone Soup version 0.28-a0-1387-g3a22ab9bdc (webtiles) character file. Game seed: 13007099750211044806 7 Sabo the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Jan 2, 2022. Was a Follower of Jiyva. Got out of the dungeon alive. The game lasted 00:07:05 (472 turns). Sabo the Conjurer (Octopode Conjurer) Turns: 472, Time: 00:07:05 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 20 God: Jiyva [*.....] Gold: 18 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.85/turn (no ring) MPRegen 0.34/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You escaped. You worshipped Jiyva. Jiyva was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles a - 17 bolts Potions b - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Jiyva Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 2? Okay, then. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You hear a distant slurping noise. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a rat corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a staircase leading out of the dungeon here. You hear a distant slurping noise. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a staircase leading out of the dungeon here. You can't go down here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You hear a distant slurping noise. You have escaped! #.# #.# #.# .# #.# #.# .# ###.# #.# .## #...# #.# .. ####.#.###.# .# #..........#####.# #...@.....J.....†# #.........#.###.##### #..........J# #...... #....8....#.###.##### #.....♣...#.....# #.............### .########.........##### ..................# ........############## You could see 2 neutral jellies(fellow slime). Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) A spectral goblin (D:1) 6 creatures vanquished. Vanquished Creatures (others) 2 jackals (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sabo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 218 | D:1 | Found a faded altar of an unknown god. 275 | D:1 | Prayed at the altar of an unknown god. 275 | D:1 | Became a worshipper of Jiyva Jeonelee the Shapeless 275 | D:1 | Reached * piety under Jiyva 418 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 428 | D:1 | Learned a level 2 spell: Searing Ray 472 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 472 | 472 | 0 | 223 | 0 | 1 | 472.0 | Dungeon | 472 | 472 | 0 | 223 | 0 | 1 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 472 daAuts