Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 2477720810424953368 117 SageDae the Chopper (level 4, -7/40 HPs) Began as a Mountain Dwarf Fighter on July 31, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2531 turns). SageDae the Chopper(Mountain Dwarf Fighter) Turns: 2531, Time: 00:02:43 Health: -7/40 AC: 9 Str: 21 XL: 4 Next: 71% Magic: 4/4 EV: 8 Int: 8 God: Gold: 97 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr + l - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth j - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) l - a +1 pair of gloves (worn) Magical Staves h - the staff "Vimmah Zye" {rPois Will+ Str-3 Int+4 SInv Alchemy} (You found it on level 2 of the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery j - a ring of resist corrosion (left hand) Scrolls i - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Potions d - a potion of might e - a potion of invisibility {unknown} f - a potion of attraction {unknown} g - 2 potions of curing {unknown} Skills: + Level 4.1 Fighting * Level 4.6 Axes + Level 4.1 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 90% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 90% 3 Tukima's Dance Hex 0% N/A 90% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a quokka corpse. i - a scroll labelled YQOCEA SITHREIP You hear the slow hiss of a very distant avalanche of sand. k - a scroll labelled TUS VYXZAZ MUWN An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! A jelly comes into view. The jelly quivers. There is a stone staircase leading down here. Things that are here: a ball python corpse; a hobgoblin corpse There is a stone staircase leading up here. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ogre! The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is severely wounded. The ogre barely misses you. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You die... #.........# ### #.#######.###.# #.#.........#.# #.#.........+.# #.#......†..#.# #.#...###'###.####### #.###.###.# #.#.....# #.# #.....###.#.....# # #.# ###@O.....#..<..# # #.######.#..###.[)..#### #.............')...†..## ########..#.###.....#.## ##...##.#####.... #######.##.#......## #......).#.+......# #........#.#.....### #................... You could see an ogre. Vanquished Creatures An orc wizard (D:3) 3 adders 2 dart slugs A ribbon worm (D:2) 3 orcs 2 ball pythons (D:4) 9 bats 6 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins A quokka (D:4) 3 frilled lizards 5 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SageDae the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 82 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 704 | D:2 | Identified the +0 leather armour of Inuykhlemedgh {-Cast | rF+++ Regen+ MP-4} 751 | D:2 | Identified the staff "Vimmah Zye" {rPois Will+ Str-3 Int+4 | SInv Alchemy} 765 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1091 | D:2 | Found Compum's Weapon Shop. 1574 | D:3 | Reached XP level 4. HP: 10/40 MP: 4/4 2512 | D:4 | Noticed an ogre 2531 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: minmay_evil_eye, layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_basic D:4: layout_cave_pools, grunt_temple_overflow_open, nicolae_ossuary_entry_giza Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.6 Armour | 4 | 4.1 Fighting | 4 | 4.1 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 147 | 50 || 197 Use: Scroll | 3 | 1 || 4 Armour: Scale mail | 100 | 48 || 148 Dodge: Dodged | 80 | 26 || 106 Block: Buckler | 32 | 12 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2598 | 2517 | 81 | 247 | 1801 | 4 | 649.5 | Dungeon | 2598 | 2517 | 81 | 247 | 1801 | 4 | 649.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1132 daAuts D:2: 716 daAuts D:1: 630 daAuts D:4: 119 daAuts