Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 10269246731948529606 91 SaintCanti the Conjurer (level 4, 0/41 HPs) Began as an Oni Conjurer on Apr 22, 2024. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:27 (2545 turns). SaintCanti the Conjurer (Oni Conjurer) Turns: 2545, Time: 00:08:27 Health: 0/41 AC: 3 Str: 11 XL: 4 Next: 59% Magic: 3/9 EV: 8 Int: 21 God: Gold: 119 SH: 0 Dex: 7 Spells: 6/9 levels left rFire + . . j - +7 mace of Indomitability {speed, rF+} rCold + . . (no shield) rNeg + . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + b - ring of positive energy HPRegen 0.26/turn h - ring of protection from cold MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, poison resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons j - the +7 mace of Indomitability (weapon) {speed, rF+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Armour a - a +0 robe (worn) c - a +0 ring mail Jewellery b - a ring of positive energy (left hand) h - a ring of protection from cold (right hand) Wands e - a wand of polymorph (2) Potions d - a potion of brilliance f - a potion of attraction i - a potion of enlightenment Skills: * Level 1.2 Fighting - Level 1.9 Dodging + Level 1.5 Stealth * Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. You have large cloven feet. Your system is resistant to poisons. (rPois) Message History Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, will become a swamp drake, a wyvern, or a sky beast, chance to affect: 49%) Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... #........## #.......## #####'###### #........# #........# #........# #........# #........# #..@.....# ###S###### #.# #.################ #...)............. ################## You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) 2 adders 2 ribbon worms (D:3) A dart slug (D:1) 2 ball pythons 3 endoplasms 4 goblins (D:1) 3 hobgoblins 3 jackals (D:3) 3 frilled lizards 5 kobolds 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SaintCanti the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 854 | D:1 | Reached skill level 4 in Conjurations 1339 | D:2 | Reached XP level 3. HP: 31/31 MP: 1/7 1365 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 1365 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 1451 | D:3 | Learned a level 2 spell: Searing Ray 1817 | D:3 | Reached skill level 1 in Fighting 1817 | D:3 | Reached XP level 4. HP: 41/41 MP: 2/8 1969 | D:4 | Identified the +7 mace of Indomitability {speed, rF+} 2283 | D:4 | Noticed an ogre 2478 | D:4 | Noticed an ogre 2534 | D:4 | an ogre changed into a brain worm 2534 | D:4 | Noticed a brain worm 2535 | D:4 | a brain worm changed into a water moccasin 2535 | D:4 | Noticed a water moccasin 2545 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, grunt_decor_resistance, minmay_pentomino_q2 D:2: cheibrodos_pilgrimage, layout_basic, kennysheep_minor_cross, minmay_unequal D:3: layout_loops_ring, ebering_ecumenical_altar_box D:4: layout_basic, hangedman_abyss_or_decor_jellyfish_corner, corexii_item_surrounded_by_moat, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Spellcasting | 3 | 3.4 Fighting | 1 | 1.2 Dodging | | 1.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Headbutt | 4 | || 4 Kick | 2 | || 2 Cast: Magic Dart | 61 | 17 || 78 Evoke: Wand | | 7 || 7 Use: Scroll | 3 | 2 || 5 Potion | 3 | 2 || 5 Armour: Robe | 27 | 12 || 39 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2546 | 2282 | 264 | 0 | 1687 | 4 | 636.5 | Dungeon | 2546 | 2282 | 264 | 0 | 1687 | 4 | 636.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1285 daAuts D:3: 596 daAuts D:4: 594 daAuts D:2: 70 daAuts