Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 17027936585097059074 105 SaintCanti the Conjurer (level 4, -3/40 HPs) Began as an Oni Conjurer on Apr 23, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (1572 turns). SaintCanti the Conjurer (Oni Conjurer) Turns: 1572, Time: 00:04:56 Health: -3/40 AC: 3 Str: 13 XL: 4 Next: 83% Magic: 0/9 EV: 8 Int: 19 God: Gold: 32 SH: 0 Dex: 7 Spells: 7/10 levels left rFire . . . b - +0 flail rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + c - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 flail (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) Scrolls d - a scroll of identify Skills: - Level 0.3 Fighting * Level 1.8 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The magic dart hits the gnoll. The gnoll is severely wounded. You don't have enough magic to cast this spell. Unknown command. Unknown command. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You closely miss the gnoll. The gnoll shouts! Your headbutt misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 whip. You sock the gnoll! You kill the gnoll! Things that are here: 9 gold pieces; a +0 whip The gnoll attacks as it pursues you! The gnoll barely misses you. You aren't carrying any potions. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 halberd. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... #.# .##' . #.###.... .# .# ..# ###.#....# .##.# #.. .....#..# .#..# #..####....... .... #....#)....######..# #..).......#....# #####.#†.......#....#.# #...#...#.#...$g@.....# #.#.#.#.#.....>##.##### #.#.#.÷.....#..##.# #.#.#.#†#......##.# #'#.###.######....# ....###.# ###### ........# ........# ...#.##.# ##### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 3 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins 4 hobgoblins 4 jackals (D:1) 3 kobolds A quokka (D:1) 5 bats 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SaintCanti the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 242 | D:1 | Learned a level 2 spell: Searing Ray 363 | D:1 | Reached skill level 4 in Conjurations 674 | D:1 | Reached XP level 3. HP: 32/32 MP: 1/7 1264 | D:2 | Reached XP level 4. HP: 40/40 MP: 6/8 1572 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, minmay_close_crescents D:2: layout_basic, minmay_misc_feat_room, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Spellcasting | 3 | 3.5 Fighting | | 0.3 Dodging | | 1.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 6 || 31 Headbutt | 2 | 2 || 4 Punch | 1 | || 1 Flail | | 4 || 4 Cast: Magic Dart | 59 | 22 || 81 Searing Ray | 3 | 2 || 5 Use: Scroll | 4 | 1 || 5 Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | 20 || 39 Dodge: Dodged | 16 | 4 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1572 | 1539 | 33 | 0 | 1153 | 2 | 786.0 | Dungeon | 1572 | 1539 | 33 | 0 | 1153 | 2 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 429 daAuts