Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file.

Game seed: 8171178702750098900

441 Samborin the Magician (level 6, -13/32 HPs)
             Began as a Deep Elf Fire Elementalist on Sept 20, 2024.
             Killed by an exploding water moccasin (26 damage)
             ... ignited by their inner flame
             ... on level 5 of the Dungeon.
             The game lasted 00:18:55 (3544 turns).

Samborin the Magician (Deep Elf Fire Elementalist)  Turns: 3544, Time: 00:18:58

Health: -13/32     AC:  3    Str:  7    XL:     6   Next: 70%
Magic:  2/17       EV: 12    Int: 26    God:    
Gold:   227        SH:  0    Dex: 15    Spells: 1/18 levels left

rFire   . . .        s - +0 orcbow (freeze)
rCold   . . .        (shield currently unavailable)
rNeg    . . .        a - +0 robe
rPois   .            d - +0 helmet
rElec   .            q - scarf {+Inv}
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           c - ring of wizardry
HPRegen 0.25/turn    u - +6 ring of intelligence
MPRegen 0.30/turn

%: wizardry (x1)
@: lethally poisoned (-13 -> -20)
A: magic regeneration
a: Evoke Invisibility


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 227 gold pieces.

Inventory:

Hand Weapons
 s - a +0 orcbow of freezing (weapon)
 w - a +2 flail of protection
Missiles
 o - 15 poisoned darts
Armour
 a - a +0 robe (worn)
 d - a +0 helmet (worn)
 q - a scarf of invisibility (worn)
Jewellery
 c - a ring of wizardry (left hand)
 p - a ring of positive energy
 u - a +6 ring of intelligence (right hand)
Wands
 v - a wand of polymorph (5)
Scrolls
 e - a scroll of fear
 g - a scroll of poison
 n - a scroll of noise {unknown}
 r - 2 scrolls of teleportation
Potions
 b - a potion of magic
 f - 2 potions of curing
 h - a potion of heal wounds
 i - a potion of ambrosia {unknown}
 j - a potion of attraction {unknown}
 k - a potion of berserk rage
 l - a potion of lignification {unknown}
 m - a potion of degeneration
 t - a potion of haste {unknown}


   Skills:
 + Level 2.8 Dodging
 + Level 3.0 Stealth
 * Level 6.5 Spellcasting
 * Level 3.0 Conjurations
 * Level 2.3 Hexes
 + Level 5.0 Fire Magic
 * Level 0.1 Alchemy
 * Level 0.9 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      100%       2x1d9     1%          1
b - Scorch                Fire           68%        2d7       1%          2
c - Inner Flame           Hex/Fire       27%        N/A       1%          3
d - Volatile Blastmotes   Fire/Tloc      42%        2d13      2%          3
e - Flame Wave            Conj/Fire      29%        2d9       4%          4
f - Olgreb's Toxic Radia  Alch           9%         N/A       24%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sting                    Conj/Alch      68%        1d7       1%          1
 Mercury Vapours          Alch/Air       18%        N/A       4%          2


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Ashenzari
Vehumet
Zin

Annotations:
D:4 2 transporters


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Press: ? - help, Dir - move target, f/p - water moccasin
Aim: a water moccasin (chance to affect: 82%)
The water moccasin barely resists.
Aiming: Polymorph
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (will become a meliai, an ice beast, or a river rat,
chance to affect: 50%)
The water moccasin resists with significant effort.
Aiming: Polymorph
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (will become a meliai, an ice beast, or a river rat,
chance to affect: 50%)
The water moccasin resists with significant effort.
The water moccasin closely misses you.
Casting: Inner Flame (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Inner Flame (safe; 1% risk of failure)
Press: ? - help, Dir - move target, f/p - water moccasin
Aim: a water moccasin (chance to affect: 82%)
The water moccasin is filled with an inner flame.
The water moccasin bites you.
The water moccasin barely misses you.
The water moccasin attacks as it pursues you!
The water moccasin bites you.
The water moccasin attacks as it pursues you!
The water moccasin bites you!
You are poisoned.
The water moccasin poisons you!
Casting: Inner Flame (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Flames lash the water moccasin. Flame seeps out of the water moccasin.
The water moccasin is moderately wounded.
The water moccasin's fire resistance burns away.
You feel very sick.
The water moccasin is engulfed in blazing flames.
Flame seeps out of the water moccasin.
The water moccasin bites you but does no damage.
The water moccasin is engulfed in blazing flames.
The water moccasin explodes!
The fiery explosion engulfs you!!
Ouch! That really hurt!
You die...

              ###########
              #§@.......#
              #○#######.######
              #.#  #.........#
  .#     #.  ##.## #.#..#.##.#
  ...    #.###...###.#..>.##.#
   #.#####.....§#.##.#.##.##.#
#   #........#.#.###.#<##.##.#
.    #..###.......##.........#
.     #..##.......#######.####


There were no monsters in sight!

Vanquished Creatures
  A water moccasin (D:5)
  A scorpion (D:5)
  2 bombardier beetles
  3 orc priests
  2 iguanas (D:5)
  An orc wizard (D:5)
  Terence (D:3)
  4 adders
  4 dart slugs
  A ribbon worm (D:2)
  5 orcs
  3 bats
  6 endoplasms
  9 giant cockroaches
  7 hobgoblins
  3 jackals (D:2)
  6 kobolds
  A quokka (D:3)
  8 ball pythons
  2 frilled lizards
  6 goblins
  3 rats
79 creatures vanquished.

Vanquished Creatures (others)
  145 foxfires
145 creatures vanquished.

Grand Total: 224 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Samborin the Deep Elf Fire Elementalist began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   250 | D:1      | Reached XP level 2. HP: 15/15 MP: 5/8
   253 | D:1      | Learned a level 2 spell: Scorch
   930 | D:2      | Reached XP level 3. HP: 19/19 MP: 2/10
  1079 | D:2      | Reached skill level 4 in Spellcasting
  1435 | D:2      | Learned a level 3 spell: Inner Flame
  1439 | D:2      | Learned a level 3 spell: Volatile Blastmotes
  1467 | D:3      | Found a glowing silver altar of Zin.
  1483 | D:3      | Reached XP level 4. HP: 24/24 MP: 4/12
  1651 | D:3      | Reached skill level 5 in Spellcasting
  1839 | D:3      | Noticed Terence
  2047 | D:3      | Killed Terence
  2048 | D:3      | Reached skill level 1 in Hexes
  2048 | D:3      | Reached XP level 5. HP: 5/28 MP: 9/14
  2529 | D:3      | Learned a level 4 spell: Flame Wave
  2615 | D:4      | Found a transporter.
  2615 | D:4      | Found a transporter.
  2659 | D:4      | Found a radiant altar of Vehumet.
  2805 | D:4      | Found a broken altar of Ashenzari.
  3189 | D:5      | Entered Level 5 of the Dungeon
  3195 | D:5      | Noticed a water moccasin
  3391 | D:5      | Reached XP level 6. HP: 32/32 MP: 5/16
  3410 | D:5      | Reached skill level 6 in Spellcasting
  3415 | D:5      | Reached skill level 5 in Fire Magic
  3510 | D:4      | Learned a level 4 spell: Olgreb's Toxic Radiance
  3544 | D:5      | Killed a water moccasin
  3544 | D:5      | Killed by an exploding water moccasin... ignited by their
                  | inner flame

Illustrated notes

Levels and vault maps discovered:
D:1:      ncdulo_halloftheorcs, layout_basic, serial_forest,
          infiniplex_forest_lined_room_3, infiniplex_forest_lined_room_,
          infiniplex_forest_straight_1, infiniplex_forest_end_2,
          infiniplex_forest_lined_corner, infiniplex_forest_straight_2,
          dk_noncrumbling_4, minmay_bisected
D:2:      layout_rooms
D:3:      layout_basic, zin_academy, uniq_terence
D:4:      layout_loops_ring, mainiacjoe_overflow_small_starburst,
          gammafunk_temple_overflow_arena
D:5:      layout_loops_cross, lemuel_round_altar, lemuel_round_altar,
          minmay_door_square

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Spellcasting   |        4  5     6 |  6.5
Fire Magic     |        4        5 |  5.0
Hexes          |           1  2    |  2.3
Conjurations   |              2  3 |  3.0
Stealth        |                 3 |  3.0
Dodging        |                   |  2.8
Alchemy        |                   |  0.1
Evocations     |                   |  0.9

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |       |     3 ||     3
   Fire: Orcbow            |       |     3 ||     3
   Cast: Foxfire           |    56 |    29 ||    85
         Scorch            |    18 |    26 ||    44
         Inner Flame       |       |    17 ||    17
  Evoke: Wand              |       |     2 ||     2
    Use: Scroll            |     2 |     7 ||     9
         Potion            |       |     1 ||     1
 Armour: Robe              |     3 |     8 ||    11
         Skin              |       |     1 ||     1
  Dodge: Dodged            |     8 |     7 ||    15