Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file.

Game seed: 14799815980756469820

10 Sandpaper2 the Conjurer (level 2, -1/1 HPs)
             Began as a Human Conjurer on Feb 6, 2024.
             Slain by a goblin
             ... wielding a +0 dagger
              (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:03:07 (407 turns).

Sandpaper2 the Conjurer (Human Conjurer)             Turns: 407, Time: 00:03:07

Health: -1/1       AC:  0    Str:  7    XL:     2   Next: 20%
Magic:  5/5        EV: 12    Int: 18    God:    
Gold:   21         SH:  0    Dex: 11    Spells: 4/5 levels left

rFire   . . .        d - melded +0 club
rCold   . . .        (shield currently unavailable)
rNeg    . . .        a - melded +0 robe
rPois   ∞            (helmet currently unavailable)
rElec   +            (cloak currently unavailable)
rCorr   .            (gloves currently unavailable)
SInv    .            (boots currently unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.20/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: storm-form, flying
A: cleaving, insubstantial, flying, reduced hp, explore regen
a: Blinkbolt, Begin Untransformation


You were on level 1 of the Dungeon.
You were a lightning-filled tempest!

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 21 gold pieces.

Inventory:

Hand Weapons
 d - a +0 club (melded)
Armour
 a - a +0 robe (melded)
 c - a +0 ring mail
 h - a +0 leather armour
Talismans
 e - a beast talisman
 g - a storm talisman (active)
Scrolls
 f - a scroll of teleportation {unknown}
Potions
 b - a potion of magic


   Skills:
 + Level 2.1 Dodging
 + Level 2.0 Stealth
 + Level 2.0 Spellcasting
 + Level 4.3 Conjurations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           34%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4       58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are a lightning-filled tempest!
Your electrical attacks strike out in all directions at once.
You are incredibly evasive.
Your insubstantial body is immune to petrification, constriction, and being set on fire
You are flying.
Your maximum health is decreased, since you lack skill for your form.
Your armour is entirely melded.
You are incapable of wielding weapons or throwing items.
You are immune to poison.
You regain HP and MP as you explore.

Message History

You are frozen.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm.
The endoplasm is lightly wounded.
The endoplasm hits you.
You hit the endoplasm.
The endoplasm is heavily wounded.
The endoplasm closely misses you.
You hit the endoplasm.
The endoplasm is severely wounded.
The endoplasm hits you.
You barely miss the endoplasm.
The endoplasm is severely wounded.
The endoplasm freezes you.
You are frozen.
The endoplasm freezes you.
You are frozen.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - endoplasm
Aim: an endoplasm (severely wounded, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
Found a leather armour.
You see here a storm talisman.
g - a storm talisman
You begin transforming. You continue transforming. x3
Your transformation has ended.
You turn into a lightning-filled tempest!
Your +0 club melds into your body. Your +0 robe melds into your body.
You see here a +0 leather armour.
h - a +0 leather armour
A goblin comes into view. It is wielding a +0 dagger.
The goblin closely misses you.
You closely miss the goblin. The goblin hits you with a +0 dagger.
Ouch! That really hurt!
You die...

....#..##'''##..........#####.#
..............................#
...†##.###.....####...#########
...............#  #...#
#.########.###.#  #####
#.#      #.# #.#
#.#      #.# #.#
#.#      #.# #.#########
#.#      #.# #..vg.....#
#..      ..# #.#######.#
###      ### #.#
             #.#
             #.#
             ...
             #.#
             #.#


You could see a goblin.

Vanquished Creatures
  A ball python (D:1)
  3 bats (D:1)
  2 endoplasms (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
8 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Sandpaper2 the Human Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   221 | D:1      | Reached XP level 2. HP: 5/19 MP: 5/5
   407 | D:1      | Slain by a goblin

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_windows_large_door, layout_loops_ring, nrook_mini_vaults

Action                     || total
---------------------------++-------
  Melee: Club              ||    29
         Unarmed           ||     4
         Punch             ||     1
   Cast: Magic Dart        ||     5
 Armour: Robe              ||    25
         Skin              ||     1
  Dodge: Dodged            ||    27
   Form: Beast             ||     1
         Storm             ||     1