Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Sanktem7 the Shield-Bearer (Minotaur Fighter) Turns: 32, Time: 00:00:12 Health: 19/20 AC: 6 Str: 20 XL: 1 Next: 25% Magic: 0/0 EV: 8 Int: 5 God: Gold: 8 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe {axe} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 3.6 Fighting * Level 2.5 Axes + Level 3.6 Armour + Level 3.6 Shields You cannot memorise any spells. You don't know any spells. Your spell library is empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {axe} Missiles e - 2 silver javelins (quivered) {throwing} f - 5 poisoned darts {throwing} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5967 Altars: #........#..###.# ...........#......# ..#........#..###.### . ##.#######..##....# .. ....##...)# .. .....##....# ### #.######....# ####.######....# ......†@.......# ......†.######## .......## ##..##. #. #. .. .. # #. ## There are no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (Sanktem7.rc:4856) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Sanktem7 the Minotaur Fighter. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 8 gold pieces. e - 2 silver javelins {throwing} f - 5 poisoned darts {throwing} A hobgoblin comes into view. The hobgoblin shouts! A ball python comes into view. There are monsters nearby! The ball python hisses angrily. The ball python barely misses you. x2; The hobgoblin hits you. 😕 HP[-2] You take 2 damage, and now have 17/19 hp. You closely miss the ball python. You hit the hobgoblin but do no damage. The ball python closely misses you. You block the ball python's attack. The hobgoblin hits you but does no damage. The ball python bites you but does no damage. You block the ball python's attack. 😕 HP[+1] You closely miss the ball python. You headbutt the ball python. You kill the ball python! You closely miss the hobgoblin. The hobgoblin barely misses you. You furiously retaliate! You headbutt the hobgoblin! You kill the hobgoblin! 😕 HP[+1] You now have 20 max hp (+1). No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (Sanktem7.rc:4856) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, Sanktem7 the Minotaur Fighter. Press ? for a list of commands and other information. Action || total ---------------------------++------- Melee: War axe || 2 Headbutt || 1 Armour: Scale mail || 3 Dodge: Dodged || 4 Block: Buckler || 2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sanktem7 the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: War axe || 2 Headbutt || 1 Armour: Scale mail || 3 Dodge: Dodged || 4 Block: Buckler || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 24 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 24 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts