Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10087426111719302003 39 Sanktem7 the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on Feb 8, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1897 turns). Sanktem7 the Conjurer (Gnoll Conjurer) Turns: 1897, Time: 00:03:28 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 47% Magic: 2/9 EV: 13 Int: 19 God: Gold: 39 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of immolation {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of flight {unknown} c - a potion of resistance {unknown} d - a potion of ambrosia {unknown} g - a potion of might {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Animate Skeleton Necr 12% N/A 10% 1 Pain Necr 24% 1d5 10% 1 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Vampiric Draining Necr 6% 2d6 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (93% to hit) The searing ray misses the worm. (Press . to maintain the ray.) The searing ray hits the worm! The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm. The worm is almost dead. You finish channelling your searing ray. The worm bites you! You die... #.# #.# #.# #########.######## .w.†....#........# #######.########.# ..........# #.# #######.#.# #.# ......#.#.# #@# #####.#.#.# #w# #####.#.#.######.############## ...........)..>#..............# #####.#.#.####.#..###########.# #.#.#.# #.#.....# #.# #.#.#.####.##.##.# #.# #.#.#(.....##....# #w# #####.#.#####################.## You could see a worm. Vanquished Creatures A worm (D:2) A dart slug (D:2) An orc (D:2) A ball python (D:1) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas 3 bats 3 frilled lizards 3 kobolds (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sanktem7 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 255 | D:1 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 1376 | D:2 | Reached skill level 5 in Spellcasting 1739 | D:2 | Reached skill level 1 in Invocations 1897 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_corners, chequers_serial_rivers_marsh D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 5 Cast: Magic Dart || 77 Searing Ray || 2 Armor: Robe || 3 Dodge: Dodged || 20