Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 12552013430518104103 2 Sanktem7 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Nov 10, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (242 turns). Sanktem7 the Conjurer (Deep Elf Conjurer) Turns: 242, Time: 00:01:06 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 5/6 EV: 12 Int: 22 God: Gold: 74 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Inventory: Missiles e - 5 stones {throwing} Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of immolation {!r!r} d - a scroll of teleportation {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5757 Altars: ####.#.#...#.#.....#...... #>...........#............ ##...##'#..#....#......+## #............#....##......+ #.............#...##.#..### #.......................# #.........#......#..### .# #............h.....## # #######.........@hhh...### ..................###### .################## ## ############# ####......#....#### ####.........#.......#### ##.......###.#####.......## ##.....####.......####.....## ##....###.............###....## You could see 4 jackals. Message History Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Sanktem7 the Deep Elf Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a scroll labelled TOSCHU CUAX and 12 gold pieces. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. c - a scroll labelled TOSCHU CUAX You now have 12 gold pieces. You now have 21 gold pieces (gained 9). You now have 27 gold pieces (gained 6). You now have 39 gold pieces (gained 12). You now have 50 gold pieces (gained 11). d - a scroll labelled LIUJIMNUESE e - 5 stones {throwing} Found a stone staircase leading down. You now have 57 gold pieces (gained 7). You open the door. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Found a scroll of immolation. Found a faded altar of an unknown god. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. You now have 74 gold pieces (gained 17). You start resting. 😎 MP[+2] Your mp is fully restored (6). c - 2 scrolls of immolation {!r!r} (gained 1) There is a faded altar of an unknown god here. A jackal comes into view. 3 jackals come into view. The jackal barks! x3 A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal! You kill the jackal! The jackal barks! x2 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you but does no damage. The jackal bites you. 😮 HP[-3] MP[-1] You take 3 damage, and now have 7/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/6 mp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 5/10 hp. The jackal closely misses you. 😮 HP[+1] The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 2/10 hp. MASSIVE DAMAGE!! (PAUSE) The jackal closely misses you. 😱 MP[+1] The jackal attacks as it pursues you! The jackal bites you. You die... Action || total ---------------------------++------- Cast: Magic Dart || 5 Armour: Robe || 6 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, serial_curves, eino_curves_01, eino_curves_04, hellmonk_ecumenical_altar_blasted Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sanktem7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 199 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | HP: 2/10 [jackal (3)] 242 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) 2 rats (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Cast: Magic Dart || 5 Armour: Robe || 6 Dodge: Dodged || 3 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 195 | 47 | 15 | 0 | 1 | 242.0 | Dungeon | 242 | 195 | 47 | 15 | 0 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts