Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 14661393751236068099 41 Satares the Chiller (level 3, -2/26 HPs) Began as a Draconian Ice Elementalist on Sept 14, 2022. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:12:16 (290 turns). Satares the Chiller (Draconian Ice Elementalist) Turns: 290, Time: 00:12:17 Health: -2/26 AC: 5 Str: 10 XL: 3 Next: 32% Magic: 2/6 EV: 12 Int: 13 God: Gold: 51 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . b - +3 dagger "Xoopt" {drain, rElec Will+ Int-4 Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - the +3 dagger "Xoopt" (weapon) {drain, rElec Will+ Int-4 Dex+4} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It increases your willpower. d - a +0 dagger of venom Magical Staves c - a staff of poison Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 11% 3 Ozocubu's Armour Ice 13% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence shouts! The bat misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe, wearing a +4 scale mail of fire resistance and carrying a wand of digging (6) You freeze Terence. Terence is lightly wounded. Terence shouts, "Now you die!" Terence barely misses you. You hit Terence but do no damage. You drain Terence. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +4 scale mail of fire resistance and carrying a wand of digging (6) (lightly wounded, heavily drained) You freeze Terence. Terence is moderately wounded. Terence hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +4 scale mail of fire resistance and carrying a wand of digging (6) (moderately wounded, heavily drained) You freeze Terence! Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... .....K..# ........# .......# ......# #....## ###+### #######....# #...... #..........### #...w.. #..........'.#####...... #......@...#.#.......... #.....@....#.'.......... #.$........###.......... #....?....## #........## #.........# #...>....# #.........# ##........# #.........# #.........## #.........# #........... #.#.#....... You could see Terence (very drained). Vanquished Creatures Jessica (D:2) An adder (D:2) A bat (D:2) An endoplasm (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Satares the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 15 | D:2 | Identified the +3 dagger "Xoopt" {drain, rElec Will+ Int-4 | Dex+4} 240 | D:2 | Reached XP level 2. HP: 19/20 MP: 5/5 243 | D:2 | Noticed Jessica 256 | D:2 | Killed Jessica 257 | D:2 | Reached XP level 3. HP: 10/26 MP: 4/6 283 | D:2 | Noticed Terence 288 | D:2 | HP: 1/26 [Terence/+0 hand axe (7)] 290 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_lakefront_shop, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Ice Magic | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 23 Dagger || 17 Tailslap || 3 Cast: Freeze || 5 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 14 Dodge: Dodged || 30