Dungeon Crawl Stone Soup version 0.31-a0-818-ge7c7cf74f0 (webtiles) character file. Game seed: 6911695138962875461 192 Savior361 the Conjurer (level 5, -4/45 HPs) Began as an Ogre Conjurer on Sept 22, 2023. Slain by Edmund ... wielding a +5 flail of holy wrath (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (2486 turns). Savior361 the Conjurer (Ogre Conjurer) Turns: 2486, Time: 00:03:19 Health: -4/45 AC: 3 Str: 11 XL: 5 Next: 71% Magic: 3/11 EV: 9 Int: 21 God: Gold: 217 SH: 0 Dex: 7 Spells: 5/12 levels left rFire . . . d - +1 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet of magic regeneration Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.52/turn %: no passive effects @: lethally poisoned (-4 -> -9) A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons d - a +1 club (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of magic regeneration (around neck) Scrolls g - 2 scrolls of teleportation l - a scroll of enchant weapon m - 2 scrolls of fog Potions b - a potion of magic c - a potion of mutation e - a potion of degeneration i - 2 potions of curing n - a potion of ambrosia Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.1 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Confusing Touch Hex 4% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Dispel Undead Necr 4% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: Edmund, wielding a +5 flail of holy wrath and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +5 flail of holy wrath. The searing ray hits Edmund. Edmund is heavily wounded. The kobold shouts! You hear a shout! x2 Edmund hits you with a +5 flail of holy wrath! The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +5 flail of holy wrath! The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +5 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of holy wrath and wearing a +0 scale mail (severely wounded, 82% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund closely misses you. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. An orc comes into view. It is wielding a +0 flail. The searing ray hits Edmund. Edmund is almost dead. You feel sick. Edmund hits you with a +5 flail of holy wrath! You die... Edmund whines, "They better pay attention to me now!" ... ..## # ###..<# .# ## .....#... #..# .......o. .....##......#. .........K..... #$.@@..[... ###........ ..#...... .........# ..... ..... ..#........# .###.... .... .# ####.....? You could see Edmund, an orc and a kobold. Vanquished Creatures An orc priest (D:3) An iguana (D:3) Terence (D:3) Jessica (D:3) 2 adders A worm (D:3) 3 dart slugs 2 orcs (D:3) 6 ball pythons 9 bats 6 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:3) 2 jackals (D:2) 3 quokkas A frilled lizard (D:3) 3 kobolds (D:1) 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Savior361 the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 96 | D:1 | Found Yppaoseu's Antique Weapon Shoppe. 105 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/5 140 | D:1 | Learned a level 2 spell: Searing Ray 179 | D:1 | Reached skill level 4 in Conjurations 501 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/7 1688 | D:3 | Reached XP level 4. HP: 39/39 MP: 7/9 1726 | D:3 | Noticed Terence 1738 | D:3 | Killed Terence 1901 | D:3 | Reached skill level 5 in Conjurations 1920 | D:3 | Reached XP level 5. HP: 35/45 MP: 5/10 2047 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2136 | D:3 | Noticed Jessica 2138 | D:3 | Killed Jessica 2475 | D:4 | Noticed Edmund 2486 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_shops, nicolae_shop_hallway_stairs D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_1, infiniplex_forest_straight_2 D:3: layout_basic, minmay_misc_feat_enclosed, nicolae_figureground_sparkle, uniq_terence, uniq_jessica D:4: layout_cave_pools, minmay_temple_entry_waves, gammafunk_ghost_grave, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.4 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Club | | 1 || 1 Cast: Magic Dart | 77 | 21 || 98 Searing Ray | | 13 || 13 Use: Scroll | 9 | 1 || 10 Armour: Robe | 6 | 15 || 21 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2485 | 2403 | 82 | 147 | 1968 | 4 | 621.2 | Dungeon | 2485 | 2403 | 82 | 147 | 1968 | 4 | 621.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 833 daAuts D:3: 805 daAuts D:4: 10 daAuts