Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 4273073798544536040 30 Savior361 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 6, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (1203 turns). Savior361 the Conjurer (Demonspawn Conjurer) Turns: 1203, Time: 00:01:12 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 0/7 EV: 12 Int: 21 God: Gold: 83 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . j - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +0 hand axe g - a +2 dagger of speed j - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves Scrolls c - 2 scrolls of immolation {unknown} l - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic f - 2 potions of invisibility {unknown} h - a potion of might {unknown} i - a potion of enlightenment {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a pair of small horns on your head. Message History The magic dart hits the bat. The bat is moderately wounded. An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin comes into view. Found a purple potion and 2 stones. The hobgoblin shouts! The endoplasm misses you. There is an open door here. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is almost dead. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.(.......!.# #...........# #...........# #...........+ #...........# ####### #...........# #...... #...........# #.##### #.# #@# #.# #.# #.# #.# #.# #.# #.# ##########.#####.##########.##### ................................. .............###[##.....###.##### ..########.......##.....# #.# ..# #####..###.....###.##### ..# ##..##.....'.......# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 4 bats (D:1) 5 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Savior361 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Discovered your monstrous ancestry. 227 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 378 | D:1 | Learned a level 2 spell: Searing Ray 1202 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1202 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1203 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 1 Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1201 | 1169 | 32 | 64 | 981 | 1 | 1201.0 | Dungeon | 1201 | 1169 | 32 | 64 | 981 | 1 | 1201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1201 daAuts